spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

runtime[atlas]{stack.open}

a line you wrote

  • new
subject
runtime
mode
atlas
body
stack.open

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

Other lines about runtime

31 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon runtime[atlas]{stack.open}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. concepts[atlas]{stack.open}

    swap to concepts

    • swap
    • near
    lands
    Not on the shelf yet.
  2. town[atlas]{stack.open}

    swap to town

    • swap
    • near
    lands
    Not on the shelf yet.
  3. spw[atlas]{stack.open}

    swap to spw

    • swap
    • near
    lands
    Not on the shelf yet.
  4. topics[atlas]{stack.open}

    swap to topics

    • swap
    • near
    lands
    Not on the shelf yet.
  5. ?runtime[atlas]{stack.open}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~runtime[atlas]{stack.open}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^runtime[atlas]{stack.open}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &runtime[atlas]{stack.open}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $runtime[atlas]{stack.open}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. runtime[noscript]{stack.open}

    swap to noscript

    • swap
    • near
    lands
    Not on the shelf yet.
  2. runtime[design]{stack.open}

    swap to design

    • swap
    • near
    lands
    Not on the shelf yet.
  3. runtime[handle]{stack.open}

    swap to handle

    • swap
    • near
    lands
    Not on the shelf yet.
  4. runtime[projection]{stack.open}

    swap to projection

    • swap
    • near
    lands
    Not on the shelf yet.
  5. runtime{stack.open}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. runtime{stack.open}(atlas)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. runtime{stack.open}<atlas>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. runtime[atlas]{fallback}

    swap to fallback

    • swap
    • near
    lands
    Not on the shelf yet.
  2. runtime[atlas]{mounted}

    swap to mounted

    • swap
    • near
    lands
    Not on the shelf yet.
  3. runtime[atlas]{family.contract.writes}

    swap to family.contract.writes

    • swap
    • near
    lands
    Not on the shelf yet.
  4. runtime[atlas]{field-guide}

    swap to field-guide

    • swap
    • near
    lands
    Not on the shelf yet.
  5. runtime[atlas]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. runtime[atlas](stack.open)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. runtime[atlas]<stack.open>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  8. runtime[atlas]{stack,open}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  9. runtime[atlas]{stack;open}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  10. runtime[atlas]{stack ~> open}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

projection where it goes

  1. runtime[atlas]{stack.open}<sentence>

    add sentence

    • add
    • near
    lands
    Not on the shelf yet.
  2. runtime[atlas]{stack.open}<page>

    add page

    • add
    • near
    lands
    Not on the shelf yet.
  3. runtime[atlas]{stack.open}<inspect>

    add inspect

    • add
    • near
    lands
    Not on the shelf yet.
  4. runtime[atlas]{stack.open}<shelf>

    add shelf

    • add
    • near
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time