spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

runtime(runtime){stack.open}

a line you wrote

  • new
subject
runtime
body
stack.open
scope
runtime

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

Other lines about runtime

33 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon runtime(runtime){stack.open}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. folio(runtime){stack.open}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. theory(runtime){stack.open}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  3. principle(runtime){stack.open}

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  4. practice(runtime){stack.open}

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?runtime(runtime){stack.open}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~runtime(runtime){stack.open}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^runtime(runtime){stack.open}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &runtime(runtime){stack.open}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $runtime(runtime){stack.open}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. runtime(runtime)[noscript]{stack.open}

    add noscript

    • add
    • near
    lands
    Not on the shelf yet.
  2. runtime(runtime)[design]{stack.open}

    add design

    • add
    • near
    lands
    Not on the shelf yet.
  3. runtime(runtime)[atlas]{stack.open}

    add atlas

    • add
    • near
    lands
    Not on the shelf yet.
  4. runtime(runtime)[handle]{stack.open}

    add handle

    • add
    • near
    lands
    Not on the shelf yet.

body what it holds

  1. runtime(runtime){fallback}

    swap to fallback

    • swap
    • near
    lands
    Not on the shelf yet.
  2. runtime(runtime){mounted}

    swap to mounted

    • swap
    • near
    lands
    Not on the shelf yet.
  3. runtime(runtime){family.contract.writes}

    swap to family.contract.writes

    • swap
    • near
    lands
    Not on the shelf yet.
  4. runtime(runtime){field-guide}

    swap to field-guide

    • swap
    • near
    lands
    Not on the shelf yet.
  5. runtime(runtime)

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. runtime<stack.open>(runtime)

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  7. runtime(runtime)[stack.open]

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the lens
  8. runtime(runtime){stack,open}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  9. runtime(runtime){stack;open}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  10. runtime(runtime){stack ~> open}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

scope the scene

  1. runtime(year){stack.open}

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. runtime(css){stack.open}

    swap to css

    • swap
    • common
    lands
    Not on the shelf yet.
  3. runtime{stack.open}

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. runtime<runtime>{stack.open}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes
  5. runtime[runtime]{stack.open}

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes the lens

projection where it goes

  1. runtime<page>(runtime){stack.open}

    add page

    • add
    • near
    lands
    Not on the shelf yet.
  2. runtime<sentence>(runtime){stack.open}

    add sentence

    • add
    • near
    lands
    Not on the shelf yet.
  3. runtime<inspect>(runtime){stack.open}

    add inspect

    • add
    • near
    lands
    Not on the shelf yet.
  4. runtime<receipt>(runtime){stack.open}

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time