Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
rpg(study)[orientation]{open.sit}a line you wrote
- new
- subject
rpg- mode
orientation- body
open.sit- scope
study
Take it apartFeel it at restOpen it on the canvasWhat each slot is
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Families it belongs to
rpg[*]8 lines, with the lens openrpg{*}8 lines, with what it holds open[orientation]4 lines, with the word open
Other lines about rpg
33 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
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boon rpg(study)[orientation]{open.sit}add boon
- add
- lands
- Not on the shelf yet.
- why
- a valence word rides the word
subject the word
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play(study)[orientation]{open.sit}swap to play
- swap
- near
- lands
- Not on the shelf yet.
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pretext(study)[orientation]{open.sit}swap to pretext
- swap
- near
- lands
- Not on the shelf yet.
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folio(study)[orientation]{open.sit}swap to folio
- swap
- common
- lands
- Not on the shelf yet.
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theory(study)[orientation]{open.sit}swap to theory
- swap
- common
- lands
- Not on the shelf yet.
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?rpg(study)[orientation]{open.sit}? wonder in front
- mark
- lands
- Not on the shelf yet.
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~rpg(study)[orientation]{open.sit}~ potential in front
- mark
- lands
- Not on the shelf yet.
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^rpg(study)[orientation]{open.sit}^ ascension in front
- mark
- lands
- Not on the shelf yet.
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&rpg(study)[orientation]{open.sit}& subject in front
- mark
- lands
- Not on the shelf yet.
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$rpg(study)[orientation]{open.sit}$ substrate in front
- mark
- lands
- Not on the shelf yet.
mode the lens
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rpg(study)[table]{open.sit}swap to table
- swap
- near
- lands
- Not on the shelf yet.
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rpg(study)[wrap]{open.sit}swap to wrap
- swap
- near
- lands
- Not on the shelf yet.
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rpg(study)[portal]{open.sit}swap to portal
- swap
- near
- lands
- Not on the shelf yet.
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rpg(study)[wednesday]{open.sit}swap to wednesday
- swap
- near
- lands
- Not on the shelf yet.
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rpg(study){open.sit}drop the lens
- drop
- lands
- Not on the shelf yet.
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rpg<orientation>(study){open.sit}turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
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rpg(study)[orientation]{stage}swap to stage
- swap
- near
- lands
- Not on the shelf yet.
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rpg(study)[orientation]{rail}swap to rail
- swap
- near
- lands
- Not on the shelf yet.
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rpg(study)[orientation]{campaign.character_sheet.sessions}swap to campaign.character_sheet.sessions
- swap
- near
- lands
- Not on the shelf yet.
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rpg(study)[orientation]{sessions.cast.world}swap to sessions.cast.world
- swap
- near
- lands
- Not on the shelf yet.
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rpg(study)[orientation]drop what it holds
- drop
- lands
- Not on the shelf yet.
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rpg<open.sit>(study)[orientation]turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
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rpg(study)[orientation]{open,sit}hold the parts together
- turn
- lands
- Not on the shelf yet.
- why
- commas keep parts apart and present at once
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rpg(study)[orientation]{open;sit}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
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rpg(study)[orientation]{open ~> sit}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
scope the scene
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rpg(year)[orientation]{open.sit}swap to year
- swap
- common
- lands
- Not on the shelf yet.
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rpg(runtime)[orientation]{open.sit}swap to runtime
- swap
- common
- lands
- Not on the shelf yet.
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rpg[orientation]{open.sit}drop the scene
- drop
- lands
- On the shelf:
spwashi.com/play/rpg-wednesday/#rpg-wednesday.
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rpg<study>[orientation]{open.sit}turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the scene becomes where it goes
projection where it goes
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rpg<display>(study)[orientation]{open.sit}add display
- add
- near
- lands
- Not on the shelf yet.
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rpg<evidence>(study)[orientation]{open.sit}add evidence
- add
- near
- lands
- Not on the shelf yet.
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rpg<receipt>(study)[orientation]{open.sit}add receipt
- add
- common
- lands
- Not on the shelf yet.
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rpg<china>(study)[orientation]{open.sit}add china
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time