Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Families it belongs to
play[*]16 lines, with the lens openplay{*}16 lines, with what it holds openplay<*>6 lines, with where it goes open
Other lines about play
29 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
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boon play{stack,open}add boon
- add
- lands
- Not on the shelf yet.
- why
- a valence word rides the word
subject the word
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folio{stack,open}swap to folio
- swap
- common
- lands
- Not on the shelf yet.
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theory{stack,open}swap to theory
- swap
- common
- lands
- Not on the shelf yet.
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principle{stack,open}swap to principle
- swap
- common
- lands
- Not on the shelf yet.
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practice{stack,open}swap to practice
- swap
- common
- lands
- Not on the shelf yet.
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?play{stack,open}? wonder in front
- mark
- lands
- Not on the shelf yet.
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~play{stack,open}~ potential in front
- mark
- lands
- Not on the shelf yet.
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^play{stack,open}^ ascension in front
- mark
- lands
- Not on the shelf yet.
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&play{stack,open}& subject in front
- mark
- lands
- Not on the shelf yet.
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$play{stack,open}$ substrate in front
- mark
- lands
- Not on the shelf yet.
mode the lens
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play[play]{stack,open}add play
- add
- near
- lands
- Not on the shelf yet.
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play[catalog]{stack,open}add catalog
- add
- near
- lands
- Not on the shelf yet.
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play[character]{stack,open}add character
- add
- near
- lands
- Not on the shelf yet.
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play[css]{stack,open}add css
- add
- near
- lands
- Not on the shelf yet.
body what it holds
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play{open.sit}swap to open.sit
- swap
- near
- lands
- Not on the shelf yet.
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play{campaign.tool.not-yet-game}swap to campaign.tool.not-yet-game
- swap
- near
- lands
- Not on the shelf yet.
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play{hook.sheet.cast}swap to hook.sheet.cast
- swap
- near
- lands
- Not on the shelf yet.
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play{charge.state.cauldron}swap to charge.state.cauldron
- swap
- near
- lands
- Not on the shelf yet.
-
playdrop what it holds
- drop
- lands
- Not on the shelf yet.
-
play(stack,open)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
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play<stack,open>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
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play[stack,open]turn its walls to [ ]
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the lens
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play{stack.open}hold it as one name
- turn
- lands
- Not on the shelf yet.
- why
- dots inside one brace make one name the parser keeps whole
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play{stack;open}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
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play{stack ~> open}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
projection where it goes
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play{stack,open}<orientation>add orientation
- add
- near
- lands
- Not on the shelf yet.
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play{stack,open}<studio>add studio
- add
- near
- lands
- Not on the shelf yet.
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play{stack,open}<recap>add recap
- add
- near
- lands
- Not on the shelf yet.
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play{stack,open}<evidence>add evidence
- add
- near
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time