spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

mascot{turn}

a line you wrote

  • new
subject
mascot
body
turn

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Other lines about mascot

23 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon mascot{turn}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. folio{turn}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. theory{turn}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  3. principle{turn}

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  4. practice{turn}

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?mascot{turn}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~mascot{turn}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^mascot{turn}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &mascot{turn}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $mascot{turn}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. mascot[guide]{turn}

    add guide

    • add
    • near
    lands
    Not on the shelf yet.
  2. mascot[prime]{turn}

    add prime

    • add
    • common
    lands
    Not on the shelf yet.
  3. mascot[hook]{turn}

    add hook

    • add
    • common
    lands
    Not on the shelf yet.

body what it holds

  1. mascot{garden.vocabulary.wonder}

    swap to garden.vocabulary.wonder

    • swap
    • near
    lands
    Not on the shelf yet.
  2. mascot{open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  3. mascot{transfer}

    swap to transfer

    • swap
    • common
    lands
    Not on the shelf yet.
  4. mascot{orient}

    swap to orient

    • swap
    • common
    lands
    Not on the shelf yet.
  5. mascot

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. mascot(turn)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. mascot<turn>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  8. mascot[turn]

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the lens

projection where it goes

  1. mascot{turn}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. mascot{turn}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time