Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
draft[css]{charge.gesture.cauldron}a line you wrote
- new
- subject
draft- mode
css- body
charge.gesture.cauldron
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Families it belongs to
[css]3 lines, with the word open
29 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
-
boon draft[css]{charge.gesture.cauldron}add boon
- add
- lands
- Not on the shelf yet.
- why
- a valence word rides the word
subject the word
-
play[css]{charge.gesture.cauldron}swap to play
- swap
- near
- lands
- Not on the shelf yet.
-
behavior[css]{charge.gesture.cauldron}swap to behavior
- swap
- near
- lands
- On the shelf:
spwashi.com/topics/site-design/#integration-behaviors.
-
folio[css]{charge.gesture.cauldron}swap to folio
- swap
- common
- lands
- Not on the shelf yet.
-
theory[css]{charge.gesture.cauldron}swap to theory
- swap
- common
- lands
- Not on the shelf yet.
-
?draft[css]{charge.gesture.cauldron}? wonder in front
- mark
- lands
- Not on the shelf yet.
-
~draft[css]{charge.gesture.cauldron}~ potential in front
- mark
- lands
- Not on the shelf yet.
-
^draft[css]{charge.gesture.cauldron}^ ascension in front
- mark
- lands
- Not on the shelf yet.
-
&draft[css]{charge.gesture.cauldron}& subject in front
- mark
- lands
- Not on the shelf yet.
-
$draft[css]{charge.gesture.cauldron}$ substrate in front
- mark
- lands
- Not on the shelf yet.
mode the lens
-
draft[prime]{charge.gesture.cauldron}swap to prime
- swap
- common
- lands
- Not on the shelf yet.
-
draft[hook]{charge.gesture.cauldron}swap to hook
- swap
- common
- lands
- Not on the shelf yet.
-
draft[component]{charge.gesture.cauldron}swap to component
- swap
- common
- lands
- Not on the shelf yet.
-
draft[depth]{charge.gesture.cauldron}swap to depth
- swap
- common
- lands
- Not on the shelf yet.
-
draft{charge.gesture.cauldron}drop the lens
- drop
- lands
- Not on the shelf yet.
-
draft{charge.gesture.cauldron}(css)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes the scene
-
draft{charge.gesture.cauldron}<css>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
-
draft[css]{charge.state.cauldron}swap to charge.state.cauldron
- swap
- near
- lands
- Not on the shelf yet.
-
draft[css]{open.sit}swap to open.sit
- swap
- common
- lands
- Not on the shelf yet.
-
draft[css]{transfer}swap to transfer
- swap
- common
- lands
- Not on the shelf yet.
-
draft[css]{orient}swap to orient
- swap
- common
- lands
- Not on the shelf yet.
-
draft[css]drop what it holds
- drop
- lands
- Not on the shelf yet.
-
draft[css](charge.gesture.cauldron)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
-
draft[css]<charge.gesture.cauldron>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
-
draft[css]{charge,gesture,cauldron}hold the parts together
- turn
- lands
- Not on the shelf yet.
- why
- commas keep parts apart and present at once
-
draft[css]{charge;gesture;cauldron}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
-
draft[css]{charge ~> gesture ~> cauldron}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
projection where it goes
-
draft[css]{charge.gesture.cauldron}<receipt>add receipt
- add
- common
- lands
- Not on the shelf yet.
-
draft[css]{charge.gesture.cauldron}<china>add china
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time