spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

draft(arrival){invite}

a line you wrote

  • new
subject
draft
body
invite
scope
arrival

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

26 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon draft(arrival){invite}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. folio(arrival){invite}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. theory(arrival){invite}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  3. principle(arrival){invite}

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  4. practice(arrival){invite}

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?draft(arrival){invite}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~draft(arrival){invite}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^draft(arrival){invite}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &draft(arrival){invite}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $draft(arrival){invite}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. draft(arrival)[prime]{invite}

    add prime

    • add
    • common
    lands
    Not on the shelf yet.
  2. draft(arrival)[hook]{invite}

    add hook

    • add
    • common
    lands
    Not on the shelf yet.

body what it holds

  1. draft(arrival){open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  2. draft(arrival){transfer}

    swap to transfer

    • swap
    • common
    lands
    Not on the shelf yet.
  3. draft(arrival){orient}

    swap to orient

    • swap
    • common
    lands
    Not on the shelf yet.
  4. draft(arrival){rail}

    swap to rail

    • swap
    • common
    lands
    Not on the shelf yet.
  5. draft(arrival)

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. draft<invite>(arrival)

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  7. draft(arrival)[invite]

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the lens

scope the scene

  1. draft(year){invite}

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. draft(runtime){invite}

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. draft{invite}

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. draft<arrival>{invite}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes
  5. draft[arrival]{invite}

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes the lens

projection where it goes

  1. draft<receipt>(arrival){invite}

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. draft<china>(arrival){invite}

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time