spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

css(study)[behavior]

a line you wrote

  • new
subject
css
mode
behavior
scope
study

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

Other lines about css

24 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon css(study)[behavior]

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. svg(study)[behavior]

    swap to svg

    • swap
    • near
    lands
    Not on the shelf yet.
  2. spell(study)[behavior]

    swap to spell

    • swap
    • near
    lands
    Not on the shelf yet.
  3. loop(study)[behavior]

    swap to loop

    • swap
    • near
    lands
    Not on the shelf yet.
  4. component(study)[behavior]

    swap to component

    • swap
    • near
    lands
    Not on the shelf yet.
  5. ?css(study)[behavior]

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~css(study)[behavior]

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^css(study)[behavior]

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &css(study)[behavior]

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $css(study)[behavior]

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. css(study)[cascade]

    swap to cascade

    • swap
    • near
    lands
    Not on the shelf yet.
  2. css(study)[prime]

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. css(study)[hook]

    swap to hook

    • swap
    • common
    lands
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  4. css(study)[component]

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  5. css(study)

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. css(study){behavior}

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes what it holds
  7. css<behavior>(study)

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

scope the scene

  1. css(year)[behavior]

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. css(runtime)[behavior]

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. css[behavior]

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. css<study>[behavior]

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes
  5. css[behavior]{study}

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes what it holds

projection where it goes

  1. css<receipt>(study)[behavior]

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. css<china>(study)[behavior]

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time