spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

carry[register]{turn}

a line you wrote

  • new
subject
carry
mode
register
body
turn

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

28 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon carry[register]{turn}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. ~carry[register]{turn}

    swap to ~carry

    • swap
    • near
    lands
    Not on the shelf yet.
  2. services[register]{turn}

    swap to services

    • swap
    • near
    lands
    Not on the shelf yet.
  3. beat[register]{turn}

    swap to beat

    • swap
    • near
    lands
    Not on the shelf yet.
  4. folio[register]{turn}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?carry[register]{turn}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~carry[register]{turn}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^carry[register]{turn}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &carry[register]{turn}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $carry[register]{turn}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. carry[prime]{turn}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. carry[hook]{turn}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. carry[component]{turn}

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  4. carry[depth]{turn}

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  5. carry{turn}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. carry{turn}(register)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. carry{turn}<register>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. carry[register]{loss.less}

    swap to loss.less

    • swap
    • near
    lands
    Not on the shelf yet.
  2. carry[register]{software.art}

    swap to software.art

    • swap
    • near
    lands
    Not on the shelf yet.
  3. carry[register]{unary.pair}

    swap to unary.pair

    • swap
    • near
    lands
    Not on the shelf yet.
  4. carry[register]{open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  5. carry[register]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. carry[register](turn)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. carry[register]<turn>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes

projection where it goes

  1. carry[register]{turn}<product>

    add product

    • add
    • near
    lands
    Not on the shelf yet.
  2. carry[register]{turn}<offer>

    add offer

    • add
    • near
    lands
    Not on the shelf yet.
  3. carry[register]{turn}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  4. carry[register]{turn}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time