spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

Change it here too: the line it was stays behind as the way back.

The line

carry(study)[register]{open.sit}

a line you wrote

  • new
subject
carry
mode
register
body
open.sit
scope
study

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

33 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon carry(study)[register]{open.sit}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. ~carry(study)[register]{open.sit}

    swap to ~carry

    • swap
    • near
    lands
    Not on the shelf yet.
  2. services(study)[register]{open.sit}

    swap to services

    • swap
    • near
    lands
    Not on the shelf yet.
  3. beat(study)[register]{open.sit}

    swap to beat

    • swap
    • near
    lands
    Not on the shelf yet.
  4. folio(study)[register]{open.sit}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?carry(study)[register]{open.sit}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~carry(study)[register]{open.sit}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^carry(study)[register]{open.sit}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &carry(study)[register]{open.sit}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $carry(study)[register]{open.sit}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. carry(study)[prime]{open.sit}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. carry(study)[hook]{open.sit}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. carry(study)[component]{open.sit}

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  4. carry(study)[depth]{open.sit}

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  5. carry(study){open.sit}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. carry<register>(study){open.sit}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. carry(study)[register]{loss.less}

    swap to loss.less

    • swap
    • near
    lands
    Not on the shelf yet.
  2. carry(study)[register]{software.art}

    swap to software.art

    • swap
    • near
    lands
    Not on the shelf yet.
  3. carry(study)[register]{unary.pair}

    swap to unary.pair

    • swap
    • near
    lands
    Not on the shelf yet.
  4. carry(study)[register]{transfer}

    swap to transfer

    • swap
    • common
    lands
    Not on the shelf yet.
  5. carry(study)[register]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. carry<open.sit>(study)[register]

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  7. carry(study)[register]{open,sit}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  8. carry(study)[register]{open;sit}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  9. carry(study)[register]{open ~> sit}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

scope the scene

  1. carry(year)[register]{open.sit}

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. carry(runtime)[register]{open.sit}

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. carry[register]{open.sit}

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. carry<study>[register]{open.sit}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes

projection where it goes

  1. carry<product>(study)[register]{open.sit}

    add product

    • add
    • near
    lands
    Not on the shelf yet.
  2. carry<offer>(study)[register]{open.sit}

    add offer

    • add
    • near
    lands
    Not on the shelf yet.
  3. carry<receipt>(study)[register]{open.sit}

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  4. carry<china>(study)[register]{open.sit}

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time