spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

builder{runtime}

a line you wrote

  • new
subject
builder
body
runtime

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

Other lines about builder

24 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon builder{runtime}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. folio{runtime}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. theory{runtime}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  3. principle{runtime}

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  4. practice{runtime}

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?builder{runtime}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~builder{runtime}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^builder{runtime}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &builder{runtime}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $builder{runtime}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. builder[character-card]{runtime}

    add character-card

    • add
    • near
    lands
    Not on the shelf yet.
  2. builder[living-component]{runtime}

    add living-component

    • add
    • near
    lands
    Not on the shelf yet.
  3. builder[profile]{runtime}

    add profile

    • add
    • near
    lands
    Not on the shelf yet.
  4. builder[prompt-packet]{runtime}

    add prompt-packet

    • add
    • near
    lands
    Not on the shelf yet.

body what it holds

  1. builder{slot.identity}

    swap to slot.identity

    • swap
    • near
    lands
    Not on the shelf yet.
  2. builder{tune.serialize}

    swap to tune.serialize

    • swap
    • near
    lands
    Not on the shelf yet.
  3. builder{context.surface}

    swap to context.surface

    • swap
    • near
    lands
    Not on the shelf yet.
  4. builder{material.image}

    swap to material.image

    • swap
    • near
    lands
    Not on the shelf yet.
  5. builder

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. builder(runtime)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. builder<runtime>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  8. builder[runtime]

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the lens

projection where it goes

  1. builder{runtime}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. builder{runtime}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time