spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

builder[character-card]{turn}

a line you wrote

  • new
subject
builder
mode
character-card
body
turn

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

Other lines about builder

26 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon builder[character-card]{turn}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. folio[character-card]{turn}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. theory[character-card]{turn}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  3. principle[character-card]{turn}

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  4. practice[character-card]{turn}

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?builder[character-card]{turn}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~builder[character-card]{turn}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^builder[character-card]{turn}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &builder[character-card]{turn}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $builder[character-card]{turn}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. builder[living-component]{turn}

    swap to living-component

    • swap
    • near
    lands
    Not on the shelf yet.
  2. builder[profile]{turn}

    swap to profile

    • swap
    • near
    lands
    Not on the shelf yet.
  3. builder[prompt-packet]{turn}

    swap to prompt-packet

    • swap
    • near
    lands
    Not on the shelf yet.
  4. builder[proof-card]{turn}

    swap to proof-card

    • swap
    • near
    lands
    Not on the shelf yet.
  5. builder{turn}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. builder{turn}(character-card)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. builder{turn}<character-card>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. builder[character-card]{slot.identity}

    swap to slot.identity

    • swap
    • near
    lands
    On the shelf: spwashi.com/design/components/#specimen-builder-rail.
  2. builder[character-card]{tune.serialize}

    swap to tune.serialize

    • swap
    • near
    lands
    Not on the shelf yet.
  3. builder[character-card]{context.surface}

    swap to context.surface

    • swap
    • near
    lands
    Not on the shelf yet.
  4. builder[character-card]{material.image}

    swap to material.image

    • swap
    • near
    lands
    Not on the shelf yet.
  5. builder[character-card]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. builder[character-card](turn)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. builder[character-card]<turn>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes

projection where it goes

  1. builder[character-card]{turn}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. builder[character-card]{turn}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time