spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

builder(study){material.image}

a line you wrote

  • new
subject
builder
body
material.image
scope
study

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

Other lines about builder

31 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon builder(study){material.image}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. folio(study){material.image}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. theory(study){material.image}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  3. principle(study){material.image}

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  4. practice(study){material.image}

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?builder(study){material.image}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~builder(study){material.image}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^builder(study){material.image}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &builder(study){material.image}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $builder(study){material.image}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. builder(study)[character-card]{material.image}

    add character-card

    • add
    • near
    lands
    Not on the shelf yet.
  2. builder(study)[living-component]{material.image}

    add living-component

    • add
    • near
    lands
    Not on the shelf yet.
  3. builder(study)[profile]{material.image}

    add profile

    • add
    • near
    lands
    Not on the shelf yet.
  4. builder(study)[prompt-packet]{material.image}

    add prompt-packet

    • add
    • near
    lands
    Not on the shelf yet.

body what it holds

  1. builder(study){slot.identity}

    swap to slot.identity

    • swap
    • near
    lands
    Not on the shelf yet.
  2. builder(study){tune.serialize}

    swap to tune.serialize

    • swap
    • near
    lands
    Not on the shelf yet.
  3. builder(study){context.surface}

    swap to context.surface

    • swap
    • near
    lands
    Not on the shelf yet.
  4. builder(study){keep.share}

    swap to keep.share

    • swap
    • near
    lands
    Not on the shelf yet.
  5. builder(study)

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. builder<material.image>(study)

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  7. builder(study)[material.image]

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the lens
  8. builder(study){material,image}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  9. builder(study){material;image}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  10. builder(study){material ~> image}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

scope the scene

  1. builder(year){material.image}

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. builder(runtime){material.image}

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. builder{material.image}

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. builder<study>{material.image}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes
  5. builder[study]{material.image}

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes the lens

projection where it goes

  1. builder<receipt>(study){material.image}

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. builder<china>(study){material.image}

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time