spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

bane(study)[bone]{fail.constrain}

a line you wrote

  • new
subject
bane
mode
bone
body
fail.constrain
scope
study

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

31 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon bane(study)[bone]{fail.constrain}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. folio(study)[bone]{fail.constrain}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. theory(study)[bone]{fail.constrain}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  3. principle(study)[bone]{fail.constrain}

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  4. practice(study)[bone]{fail.constrain}

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?bane(study)[bone]{fail.constrain}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~bane(study)[bone]{fail.constrain}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^bane(study)[bone]{fail.constrain}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &bane(study)[bone]{fail.constrain}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $bane(study)[bone]{fail.constrain}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. bane(study)[prime]{fail.constrain}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. bane(study)[hook]{fail.constrain}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. bane(study)[component]{fail.constrain}

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  4. bane(study)[depth]{fail.constrain}

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  5. bane(study){fail.constrain}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. bane<bone>(study){fail.constrain}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. bane(study)[bone]{limit}

    swap to limit

    • swap
    • near
    lands
    Not on the shelf yet.
  2. bane(study)[bone]{open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  3. bane(study)[bone]{transfer}

    swap to transfer

    • swap
    • common
    lands
    Not on the shelf yet.
  4. bane(study)[bone]{orient}

    swap to orient

    • swap
    • common
    lands
    Not on the shelf yet.
  5. bane(study)[bone]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. bane<fail.constrain>(study)[bone]

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  7. bane(study)[bone]{fail,constrain}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  8. bane(study)[bone]{fail;constrain}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  9. bane(study)[bone]{fail ~> constrain}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

scope the scene

  1. bane(year)[bone]{fail.constrain}

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. bane(runtime)[bone]{fail.constrain}

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. bane[bone]{fail.constrain}

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. bane<study>[bone]{fail.constrain}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes

projection where it goes

  1. bane<receipt>(study)[bone]{fail.constrain}

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. bane<china>(study)[bone]{fail.constrain}

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time