spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

@soup(studio-table)[technique]{worthwhile.sequence}

a line you wrote

  • new
subject
@soup
mode
technique
body
worthwhile.sequence
scope
studio-table

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

26 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon @soup(studio-table)[technique]{worthwhile.sequence}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. reduction(studio-table)[technique]{worthwhile.sequence}

    swap to reduction

    • swap
    • near
    lands
    Not on the shelf yet.
  2. component(studio-table)[technique]{worthwhile.sequence}

    swap to component

    • swap
    • near
    lands
    Not on the shelf yet.
  3. soup(studio-table)[technique]{worthwhile.sequence}

    swap to soup

    • swap
    • near
    lands
    Not on the shelf yet.
  4. emulsion(studio-table)[technique]{worthwhile.sequence}

    swap to emulsion

    • swap
    • near
    lands
    Not on the shelf yet.

mode the lens

  1. @soup(studio-table)[prime]{worthwhile.sequence}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. @soup(studio-table)[hook]{worthwhile.sequence}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. @soup(studio-table)[component]{worthwhile.sequence}

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  4. @soup(studio-table)[depth]{worthwhile.sequence}

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  5. @soup(studio-table){worthwhile.sequence}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. @soup<technique>(studio-table){worthwhile.sequence}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. @soup(studio-table)[technique]{list.character.scene}

    swap to list.character.scene

    • swap
    • near
    lands
    Not on the shelf yet.
  2. @soup(studio-table)[technique]{concentrate.signal}

    swap to concentrate.signal

    • swap
    • near
    lands
    Not on the shelf yet.
  3. @soup(studio-table)[technique]{bind.unlike}

    swap to bind.unlike

    • swap
    • near
    lands
    Not on the shelf yet.
  4. @soup(studio-table)[technique]{conditions.evolve}

    swap to conditions.evolve

    • swap
    • near
    lands
    Not on the shelf yet.
  5. @soup(studio-table)[technique]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. @soup<worthwhile.sequence>(studio-table)[technique]

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  7. @soup(studio-table)[technique]{worthwhile,sequence}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  8. @soup(studio-table)[technique]{worthwhile;sequence}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  9. @soup(studio-table)[technique]{worthwhile ~> sequence}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

scope the scene

  1. @soup(year)[technique]{worthwhile.sequence}

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. @soup(runtime)[technique]{worthwhile.sequence}

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. @soup[technique]{worthwhile.sequence}

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. @soup<studio-table>[technique]{worthwhile.sequence}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes

projection where it goes

  1. @soup<receipt>(studio-table)[technique]{worthwhile.sequence}

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. @soup<china>(studio-table)[technique]{worthwhile.sequence}

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time