Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
@read[table]{crease.open}a line you wrote
- new
- subject
@read- mode
table- body
crease.open
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Families it belongs to
26 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
-
boon @read[table]{crease.open}add boon
- add
- lands
- Not on the shelf yet.
- why
- a valence word rides the word
subject the word
-
doodle[table]{crease.open}swap to doodle
- swap
- near
- lands
- Not on the shelf yet.
-
folio[table]{crease.open}swap to folio
- swap
- near
- lands
- Not on the shelf yet.
-
show[table]{crease.open}swap to show
- swap
- near
- lands
- Not on the shelf yet.
-
play[table]{crease.open}swap to play
- swap
- near
- lands
- Not on the shelf yet.
mode the lens
-
@read[prime]{crease.open}swap to prime
- swap
- common
- lands
- Not on the shelf yet.
-
@read[hook]{crease.open}swap to hook
- swap
- common
- lands
- Not on the shelf yet.
-
@read[component]{crease.open}swap to component
- swap
- common
- lands
- Not on the shelf yet.
-
@read[depth]{crease.open}swap to depth
- swap
- common
- lands
- Not on the shelf yet.
-
@read{crease.open}drop the lens
- drop
- lands
- Not on the shelf yet.
-
@read{crease.open}(table)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes the scene
-
@read{crease.open}<table>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
-
@read[table]{artifact}swap to artifact
- swap
- near
- lands
- Not on the shelf yet.
-
@read[table]{issue}swap to issue
- swap
- near
- lands
- Not on the shelf yet.
-
@read[table]{seed.close}swap to seed.close
- swap
- near
- lands
- Not on the shelf yet.
-
@read[table]{seed.custom}swap to seed.custom
- swap
- near
- lands
- Not on the shelf yet.
-
@read[table]drop what it holds
- drop
- lands
- Not on the shelf yet.
-
@read[table](crease.open)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
-
@read[table]<crease.open>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
-
@read[table]{crease,open}hold the parts together
- turn
- lands
- Not on the shelf yet.
- why
- commas keep parts apart and present at once
-
@read[table]{crease;open}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
-
@read[table]{crease ~> open}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
projection where it goes
-
@read[table]{crease.open}<show>add show
- add
- near
- lands
- Not on the shelf yet.
-
@read[table]{crease.open}<order>add order
- add
- near
- lands
- Not on the shelf yet.
-
@read[table]{crease.open}<share>add share
- add
- near
- lands
- Not on the shelf yet.
-
@read[table]{crease.open}<play>add play
- add
- near
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time