spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

!revise[material]{grain.tooth}

a line you wrote

  • new
subject
!revise
mode
material
body
grain.tooth

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

24 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon !revise[material]{grain.tooth}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. $ground[material]{grain.tooth}

    swap to $ground

    • swap
    • near
    lands
    On the shelf: substrate.
  2. folio[material]{grain.tooth}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  3. theory[material]{grain.tooth}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  4. principle[material]{grain.tooth}

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.

mode the lens

  1. !revise[prime]{grain.tooth}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. !revise[hook]{grain.tooth}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. !revise[component]{grain.tooth}

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  4. !revise[depth]{grain.tooth}

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  5. !revise{grain.tooth}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. !revise{grain.tooth}(material)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. !revise{grain.tooth}<material>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. !revise[material]{open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  2. !revise[material]{transfer}

    swap to transfer

    • swap
    • common
    lands
    Not on the shelf yet.
  3. !revise[material]{orient}

    swap to orient

    • swap
    • common
    lands
    Not on the shelf yet.
  4. !revise[material]{rail}

    swap to rail

    • swap
    • common
    lands
    Not on the shelf yet.
  5. !revise[material]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. !revise[material](grain.tooth)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. !revise[material]<grain.tooth>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  8. !revise[material]{grain,tooth}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  9. !revise[material]{grain;tooth}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  10. !revise[material]{grain ~> tooth}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

projection where it goes

  1. !revise[material]{grain.tooth}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. !revise[material]{grain.tooth}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time