spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

Change it here too: the line it was stays behind as the way back.

The line

css{state.charge.gesture}

a line you wrote

  • new
subject
css
body
state.charge.gesture

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to css[behavior]{state.charge.gesture}

Families it belongs to

Other lines about css

27 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon css{state.charge.gesture}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. folio{state.charge.gesture}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. theory{state.charge.gesture}

    swap to theory

    • swap
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    lands
    Not on the shelf yet.
  3. principle{state.charge.gesture}

    swap to principle

    • swap
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    lands
    Not on the shelf yet.
  4. practice{state.charge.gesture}

    swap to practice

    • swap
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    lands
    Not on the shelf yet.
  5. ?css{state.charge.gesture}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~css{state.charge.gesture}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^css{state.charge.gesture}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &css{state.charge.gesture}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $css{state.charge.gesture}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. css[behavior]{state.charge.gesture}

    add behavior

    • add
    • near
    lands
    On the shelf: spwashi.com/#integration-atlas.
  2. css[cascade]{state.charge.gesture}

    add cascade

    • add
    • near
    lands
    Not on the shelf yet.
  3. css[prime]{state.charge.gesture}

    add prime

    • add
    • common
    lands
    Not on the shelf yet.
  4. css[hook]{state.charge.gesture}

    add hook

    • add
    • common
    lands
    Not on the shelf yet.

body what it holds

  1. css{projection}

    swap to projection

    • swap
    • near
    lands
    Not on the shelf yet.
  2. css{open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  3. css{transfer}

    swap to transfer

    • swap
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    lands
    Not on the shelf yet.
  4. css{orient}

    swap to orient

    • swap
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    lands
    Not on the shelf yet.
  5. css

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. css(state.charge.gesture)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. css<state.charge.gesture>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  8. css[state.charge.gesture]

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the lens
  9. css{state,charge,gesture}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  10. css{state;charge;gesture}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  11. css{state ~> charge ~> gesture}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

projection where it goes

  1. css{state.charge.gesture}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. css{state.charge.gesture}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time