Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
~read[studio]{stack.open}a line you wrote
- new
- subject
~read- mode
studio- body
stack.open
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Families it belongs to
26 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
-
boon ~read[studio]{stack.open}add boon
- add
- lands
- Not on the shelf yet.
- why
- a valence word rides the word
subject the word
-
folio[studio]{stack.open}swap to folio
- swap
- near
- lands
- Not on the shelf yet.
-
home[studio]{stack.open}swap to home
- swap
- near
- lands
- Not on the shelf yet.
-
region[studio]{stack.open}swap to region
- swap
- near
- lands
- Not on the shelf yet.
-
theory[studio]{stack.open}swap to theory
- swap
- common
- lands
- Not on the shelf yet.
mode the lens
-
~read[prime]{stack.open}swap to prime
- swap
- common
- lands
- Not on the shelf yet.
-
~read[hook]{stack.open}swap to hook
- swap
- common
- lands
- Not on the shelf yet.
-
~read[component]{stack.open}swap to component
- swap
- common
- lands
- Not on the shelf yet.
-
~read[depth]{stack.open}swap to depth
- swap
- common
- lands
- Not on the shelf yet.
-
~read{stack.open}drop the lens
- drop
- lands
- Not on the shelf yet.
-
~read{stack.open}(studio)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes the scene
-
~read{stack.open}<studio>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
-
~read[studio]{commission}swap to commission
- swap
- near
- lands
- Not on the shelf yet.
-
~read[studio]{collage.laminate.paint}swap to collage.laminate.paint
- swap
- near
- lands
- Not on the shelf yet.
-
~read[studio]{return}swap to return
- swap
- near
- lands
- Not on the shelf yet.
-
~read[studio]{beat}swap to beat
- swap
- near
- lands
- Not on the shelf yet.
-
~read[studio]drop what it holds
- drop
- lands
- Not on the shelf yet.
-
~read[studio](stack.open)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
-
~read[studio]<stack.open>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
-
~read[studio]{stack,open}hold the parts together
- turn
- lands
- Not on the shelf yet.
- why
- commas keep parts apart and present at once
-
~read[studio]{stack;open}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
-
~read[studio]{stack ~> open}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
projection where it goes
-
~read[studio]{stack.open}<offer>add offer
- add
- near
- lands
- Not on the shelf yet.
-
~read[studio]{stack.open}<stack>add stack
- add
- near
- lands
- Not on the shelf yet.
-
~read[studio]{stack.open}<receipt>add receipt
- add
- common
- lands
- Not on the shelf yet.
-
~read[studio]{stack.open}<china>add china
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time