spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

~outer[study]{one.two.three}

a line you wrote

  • new
subject
~outer
mode
study
body
one.two.three

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

25 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon ~outer[study]{one.two.three}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. adult[study]{one.two.three}

    swap to adult

    • swap
    • near
    lands
    Not on the shelf yet.
  2. posture[study]{one.two.three}

    swap to posture

    • swap
    • near
    lands
    Not on the shelf yet.
  3. practice[study]{one.two.three}

    swap to practice

    • swap
    • near
    lands
    Not on the shelf yet.
  4. folio[study]{one.two.three}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.

mode the lens

  1. ~outer[prime]{one.two.three}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. ~outer[hook]{one.two.three}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. ~outer[component]{one.two.three}

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  4. ~outer[depth]{one.two.three}

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ~outer{one.two.three}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. ~outer{one.two.three}(study)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. ~outer{one.two.three}<study>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. ~outer[study]{practice}

    swap to practice

    • swap
    • near
    lands
    Not on the shelf yet.
  2. ~outer[study]{model}

    swap to model

    • swap
    • near
    lands
    Not on the shelf yet.
  3. ~outer[study]{math.art.language}

    swap to math.art.language

    • swap
    • near
    lands
    Not on the shelf yet.
  4. ~outer[study]{open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ~outer[study]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. ~outer[study](one.two.three)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. ~outer[study]<one.two.three>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  8. ~outer[study]{one,two,three}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  9. ~outer[study]{one;two;three}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  10. ~outer[study]{one ~> two ~> three}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

projection where it goes

  1. ~outer[study]{one.two.three}<trace>

    add trace

    • add
    • near
    lands
    Not on the shelf yet.
  2. ~outer[study]{one.two.three}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  3. ~outer[study]{one.two.three}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time