spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

~mascot[guide]{turn}

a line you wrote

  • new
subject
~mascot
mode
guide
body
turn

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

21 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon ~mascot[guide]{turn}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. mascot[guide]{turn}

    swap to mascot

    • swap
    • near
    lands
    Not on the shelf yet.
  2. site[guide]{turn}

    swap to site

    • swap
    • near
    lands
    Not on the shelf yet.
  3. folio[guide]{turn}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  4. theory[guide]{turn}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.

mode the lens

  1. ~mascot[prime]{turn}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. ~mascot[hook]{turn}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. ~mascot[component]{turn}

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  4. ~mascot[depth]{turn}

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ~mascot{turn}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. ~mascot{turn}(guide)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. ~mascot{turn}<guide>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. ~mascot[guide]{garden.vocabulary.wonder}

    swap to garden.vocabulary.wonder

    • swap
    • near
    lands
    Not on the shelf yet.
  2. ~mascot[guide]{pwa.frames.exploration}

    swap to pwa.frames.exploration

    • swap
    • near
    lands
    Not on the shelf yet.
  3. ~mascot[guide]{open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  4. ~mascot[guide]{transfer}

    swap to transfer

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ~mascot[guide]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. ~mascot[guide](turn)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. ~mascot[guide]<turn>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes

projection where it goes

  1. ~mascot[guide]{turn}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. ~mascot[guide]{turn}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time