Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
~draft[memory]{seed.water}a line you wrote
- new
- subject
~draft- mode
memory- body
seed.water
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Families it belongs to
26 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
-
boon ~draft[memory]{seed.water}add boon
- add
- lands
- Not on the shelf yet.
- why
- a valence word rides the word
subject the word
-
play[memory]{seed.water}swap to play
- swap
- near
- lands
- Not on the shelf yet.
-
garden[memory]{seed.water}swap to garden
- swap
- near
- lands
- Not on the shelf yet.
-
projects[memory]{seed.water}swap to projects
- swap
- near
- lands
- Not on the shelf yet.
-
codebase[memory]{seed.water}swap to codebase
- swap
- near
- lands
- Not on the shelf yet.
mode the lens
-
~draft[prime]{seed.water}swap to prime
- swap
- common
- lands
- Not on the shelf yet.
-
~draft[hook]{seed.water}swap to hook
- swap
- common
- lands
- Not on the shelf yet.
-
~draft[component]{seed.water}swap to component
- swap
- common
- lands
- Not on the shelf yet.
-
~draft[depth]{seed.water}swap to depth
- swap
- common
- lands
- Not on the shelf yet.
-
~draft{seed.water}drop the lens
- drop
- lands
- Not on the shelf yet.
-
~draft{seed.water}(memory)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes the scene
-
~draft{seed.water}<memory>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
-
~draft[memory]{log.pressure.canon}swap to log.pressure.canon
- swap
- near
- lands
- Not on the shelf yet.
-
~draft[memory]{mix.tend.plant}swap to mix.tend.plant
- swap
- near
- lands
- Not on the shelf yet.
-
~draft[memory]{open.measure}swap to open.measure
- swap
- near
- lands
- Not on the shelf yet.
-
~draft[memory]{queues.buffers}swap to queues.buffers
- swap
- near
- lands
- Not on the shelf yet.
-
~draft[memory]drop what it holds
- drop
- lands
- Not on the shelf yet.
-
~draft[memory](seed.water)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
-
~draft[memory]<seed.water>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
-
~draft[memory]{seed,water}hold the parts together
- turn
- lands
- Not on the shelf yet.
- why
- commas keep parts apart and present at once
-
~draft[memory]{seed;water}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
-
~draft[memory]{seed ~> water}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
projection where it goes
-
~draft[memory]{seed.water}<recap>add recap
- add
- near
- lands
- Not on the shelf yet.
-
~draft[memory]{seed.water}<person>add person
- add
- near
- lands
- Not on the shelf yet.
-
~draft[memory]{seed.water}<receipt>add receipt
- add
- common
- lands
- Not on the shelf yet.
-
~draft[memory]{seed.water}<china>add china
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time