spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

~draft(study)[gradient]{voice.scene.turn}

a line you wrote

  • new
subject
~draft
mode
gradient
body
voice.scene.turn
scope
study

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

27 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon ~draft(study)[gradient]{voice.scene.turn}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. transfer(study)[gradient]{voice.scene.turn}

    swap to transfer

    • swap
    • near
    lands
    Not on the shelf yet.
  2. folio(study)[gradient]{voice.scene.turn}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  3. theory(study)[gradient]{voice.scene.turn}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  4. principle(study)[gradient]{voice.scene.turn}

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.

mode the lens

  1. ~draft(study)[prime]{voice.scene.turn}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. ~draft(study)[hook]{voice.scene.turn}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. ~draft(study)[component]{voice.scene.turn}

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  4. ~draft(study)[depth]{voice.scene.turn}

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ~draft(study){voice.scene.turn}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. ~draft<gradient>(study){voice.scene.turn}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. ~draft(study)[gradient]{donor;steps;remainder}

    swap to donor;steps;remainder

    • swap
    • near
    lands
    Not on the shelf yet.
  2. ~draft(study)[gradient]{open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  3. ~draft(study)[gradient]{transfer}

    swap to transfer

    • swap
    • common
    lands
    Not on the shelf yet.
  4. ~draft(study)[gradient]{orient}

    swap to orient

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ~draft(study)[gradient]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. ~draft<voice.scene.turn>(study)[gradient]

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  7. ~draft(study)[gradient]{voice,scene,turn}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  8. ~draft(study)[gradient]{voice;scene;turn}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  9. ~draft(study)[gradient]{voice ~> scene ~> turn}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

scope the scene

  1. ~draft(year)[gradient]{voice.scene.turn}

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. ~draft(runtime)[gradient]{voice.scene.turn}

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. ~draft[gradient]{voice.scene.turn}

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. ~draft<study>[gradient]{voice.scene.turn}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes

projection where it goes

  1. ~draft<field>(study)[gradient]{voice.scene.turn}

    add field

    • add
    • near
    lands
    Not on the shelf yet.
  2. ~draft<receipt>(study)[gradient]{voice.scene.turn}

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  3. ~draft<china>(study)[gradient]{voice.scene.turn}

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time