Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
~component[hook]{parallel.paths}a line you wrote
- new
- subject
~component- mode
hook- body
parallel.paths
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Families it belongs to
~component[*]1051 lines, with the lens open~component{*}1056 lines, with what it holds open~component<*>393 lines, with where it goes open[hook]34 lines, with the word open
26 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
-
boon ~component[hook]{parallel.paths}add boon
- add
- lands
- Not on the shelf yet.
- why
- a valence word rides the word
subject the word
-
home[hook]{parallel.paths}swap to home
- swap
- near
- lands
- Not on the shelf yet.
-
materials[hook]{parallel.paths}swap to materials
- swap
- near
- lands
- Not on the shelf yet.
-
plans[hook]{parallel.paths}swap to plans
- swap
- near
- lands
- Not on the shelf yet.
-
now[hook]{parallel.paths}swap to now
- swap
- near
- lands
- Not on the shelf yet.
mode the lens
-
~component[prime]{parallel.paths}swap to prime
- swap
- common
- lands
- Not on the shelf yet.
-
~component[component]{parallel.paths}swap to component
- swap
- common
- lands
- Not on the shelf yet.
-
~component[depth]{parallel.paths}swap to depth
- swap
- common
- lands
- Not on the shelf yet.
-
~component[practice]{parallel.paths}swap to practice
- swap
- common
- lands
- Not on the shelf yet.
-
~component{parallel.paths}drop the lens
- drop
- lands
- Not on the shelf yet.
-
~component{parallel.paths}(hook)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes the scene
-
~component{parallel.paths}<hook>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
-
~component[hook]{orient}swap to orient
- swap
- near
- lands
- Not on the shelf yet.
-
~component[hook]{becoming}swap to becoming
- swap
- near
- lands
- Not on the shelf yet.
-
~component[hook]{wrap.align}swap to wrap.align
- swap
- near
- lands
- Not on the shelf yet.
-
~component[hook]{pressure.voice.proof}swap to pressure.voice.proof
- swap
- near
- lands
- Not on the shelf yet.
-
~component[hook]drop what it holds
- drop
- lands
- Not on the shelf yet.
-
~component[hook](parallel.paths)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
-
~component[hook]<parallel.paths>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
-
~component[hook]{parallel,paths}hold the parts together
- turn
- lands
- Not on the shelf yet.
- why
- commas keep parts apart and present at once
-
~component[hook]{parallel;paths}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
-
~component[hook]{parallel ~> paths}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
projection where it goes
-
~component[hook]{parallel.paths}<register>add register
- add
- near
- lands
- Not on the shelf yet.
-
~component[hook]{parallel.paths}<surface>add surface
- add
- near
- lands
- Not on the shelf yet.
-
~component[hook]{parallel.paths}<live>add live
- add
- near
- lands
- Not on the shelf yet.
-
~component[hook]{parallel.paths}<atlas>add atlas
- add
- near
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time