Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
honk[skeleton]{persist}a line you wrote
- new
- mode
skeleton- body
persist- charge
honk
Take it apartFeel it at restOpen it on the canvasWhat each slot is
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
24 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
-
boon[skeleton]{persist}swap to boon
- swap
- lands
- Not on the shelf yet.
-
bane[skeleton]{persist}swap to bane
- swap
- lands
- Not on the shelf yet.
-
bone[skeleton]{persist}swap to bone
- swap
- lands
- On the shelf:
spwashi.com/about/#boonhonk-register.
-
bonk[skeleton]{persist}swap to bonk
- swap
- lands
- Not on the shelf yet.
subject the word
-
honk folio[skeleton]{persist}give it the word folio
- add
- lands
- Not on the shelf yet.
- why
- a charge rides a word; this line has none
-
honk theory[skeleton]{persist}give it the word theory
- add
- lands
- Not on the shelf yet.
- why
- a charge rides a word; this line has none
-
honk principle[skeleton]{persist}give it the word principle
- add
- lands
- Not on the shelf yet.
- why
- a charge rides a word; this line has none
-
honk practice[skeleton]{persist}give it the word practice
- add
- lands
- Not on the shelf yet.
- why
- a charge rides a word; this line has none
mode the lens
-
honk[bonk]{persist}swap to bonk
- swap
- near
- lands
- Not on the shelf yet.
-
honk[signal]{persist}swap to signal
- swap
- near
- lands
- Not on the shelf yet.
-
honk[profile]{persist}swap to profile
- swap
- near
- lands
- Not on the shelf yet.
-
honk[prime]{persist}swap to prime
- swap
- common
- lands
- Not on the shelf yet.
-
honk{persist}drop the lens
- drop
- lands
- Not on the shelf yet.
-
honk{persist}(skeleton)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes the scene
-
honk{persist}<skeleton>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
-
honk[skeleton]{signal}swap to signal
- swap
- near
- lands
- Not on the shelf yet.
-
honk[skeleton]{resonance}swap to resonance
- swap
- near
- lands
- Not on the shelf yet.
-
honk[skeleton]{reward.discovery}swap to reward.discovery
- swap
- near
- lands
- Not on the shelf yet.
-
honk[skeleton]{open.sit}swap to open.sit
- swap
- common
- lands
- Not on the shelf yet.
-
honk[skeleton]drop what it holds
- drop
- lands
- Not on the shelf yet.
-
honk[skeleton](persist)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
-
honk[skeleton]<persist>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
projection where it goes
-
honk[skeleton]{persist}<receipt>add receipt
- add
- common
- lands
- Not on the shelf yet.
-
honk[skeleton]{persist}<china>add china
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time