Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
honk[aloud]{reward.discovery}a line you wrote
- new
- mode
aloud- body
reward.discovery- charge
honk
Take it apartFeel it at restOpen it on the canvasWhat each slot is
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
27 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
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boon[aloud]{reward.discovery}swap to boon
- swap
- lands
- Not on the shelf yet.
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bane[aloud]{reward.discovery}swap to bane
- swap
- lands
- Not on the shelf yet.
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bone[aloud]{reward.discovery}swap to bone
- swap
- lands
- Not on the shelf yet.
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bonk[aloud]{reward.discovery}swap to bonk
- swap
- lands
- Not on the shelf yet.
subject the word
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honk folio[aloud]{reward.discovery}give it the word folio
- add
- lands
- Not on the shelf yet.
- why
- a charge rides a word; this line has none
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honk theory[aloud]{reward.discovery}give it the word theory
- add
- lands
- Not on the shelf yet.
- why
- a charge rides a word; this line has none
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honk principle[aloud]{reward.discovery}give it the word principle
- add
- lands
- Not on the shelf yet.
- why
- a charge rides a word; this line has none
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honk practice[aloud]{reward.discovery}give it the word practice
- add
- lands
- Not on the shelf yet.
- why
- a charge rides a word; this line has none
mode the lens
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honk[bonk]{reward.discovery}swap to bonk
- swap
- near
- lands
- Not on the shelf yet.
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honk[signal]{reward.discovery}swap to signal
- swap
- near
- lands
- Not on the shelf yet.
-
honk[profile]{reward.discovery}swap to profile
- swap
- near
- lands
- On the shelf:
spwashi.com/play/rpg-wednesday/character/#boonhonk-profile-mix.
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honk[prime]{reward.discovery}swap to prime
- swap
- common
- lands
- Not on the shelf yet.
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honk{reward.discovery}drop the lens
- drop
- lands
- Not on the shelf yet.
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honk{reward.discovery}(aloud)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes the scene
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honk{reward.discovery}<aloud>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
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honk[aloud]{signal}swap to signal
- swap
- near
- lands
- Not on the shelf yet.
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honk[aloud]{resonance}swap to resonance
- swap
- near
- lands
- Not on the shelf yet.
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honk[aloud]{open.sit}swap to open.sit
- swap
- common
- lands
- Not on the shelf yet.
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honk[aloud]{transfer}swap to transfer
- swap
- common
- lands
- Not on the shelf yet.
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honk[aloud]drop what it holds
- drop
- lands
- Not on the shelf yet.
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honk[aloud](reward.discovery)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
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honk[aloud]<reward.discovery>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
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honk[aloud]{reward,discovery}hold the parts together
- turn
- lands
- Not on the shelf yet.
- why
- commas keep parts apart and present at once
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honk[aloud]{reward;discovery}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
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honk[aloud]{reward ~> discovery}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
projection where it goes
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honk[aloud]{reward.discovery}<receipt>add receipt
- add
- common
- lands
- Not on the shelf yet.
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honk[aloud]{reward.discovery}<china>add china
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time