spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

garden(study)[clock]{seed ~> water}

a line you wrote

  • new
subject
garden
mode
clock
body
seed ~> water
scope
study

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Families it belongs to

Other lines about garden

31 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon garden(study)[clock]{seed ~> water}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. crop(study)[clock]{seed ~> water}

    swap to crop

    • swap
    • near
    lands
    Not on the shelf yet.
  2. folio(study)[clock]{seed ~> water}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  3. theory(study)[clock]{seed ~> water}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  4. principle(study)[clock]{seed ~> water}

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?garden(study)[clock]{seed ~> water}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~garden(study)[clock]{seed ~> water}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^garden(study)[clock]{seed ~> water}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &garden(study)[clock]{seed ~> water}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $garden(study)[clock]{seed ~> water}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. garden(study)[memory]{seed ~> water}

    swap to memory

    • swap
    • near
    lands
    Not on the shelf yet.
  2. garden(study)[system]{seed ~> water}

    swap to system

    • swap
    • near
    lands
    Not on the shelf yet.
  3. garden(study)[prime]{seed ~> water}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  4. garden(study)[hook]{seed ~> water}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  5. garden(study){seed ~> water}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. garden<clock>(study){seed ~> water}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. garden(study)[clock]{return.season}

    swap to return.season

    • swap
    • near
    lands
    Not on the shelf yet.
  2. garden(study)[clock]{season.return}

    swap to season.return

    • swap
    • near
    lands
    Not on the shelf yet.
  3. garden(study)[clock]{mix.tend.plant}

    swap to mix.tend.plant

    • swap
    • near
    lands
    Not on the shelf yet.
  4. garden(study)[clock]{open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  5. garden(study)[clock]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. garden<seed ~> water>(study)[clock]

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  7. garden(study)[clock]{seed.water}

    hold it as one name

    • turn
    lands
    Not on the shelf yet.
    why
    dots inside one brace make one name the parser keeps whole
  8. garden(study)[clock]{seed,water}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  9. garden(study)[clock]{seed;water}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence

scope the scene

  1. garden(year)[clock]{seed ~> water}

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. garden(runtime)[clock]{seed ~> water}

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. garden[clock]{seed ~> water}

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. garden<study>[clock]{seed ~> water}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes

projection where it goes

  1. garden<receipt>(study)[clock]{seed ~> water}

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. garden<china>(study)[clock]{seed ~> water}

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time