spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

bonk[profile]{experiment.collide}

/play/rpg-wednesday/character/#boonhonk-profile-mix

  • on the shelf
mode
profile
body
experiment.collide
charge
bonk

Families it belongs to

27 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon[profile]{experiment.collide}

    swap to boon

    • swap
    lands
    Not on the shelf yet.
  2. bane[profile]{experiment.collide}

    swap to bane

    • swap
    lands
    Not on the shelf yet.
  3. bone[profile]{experiment.collide}

    swap to bone

    • swap
    lands
    Not on the shelf yet.
  4. honk[profile]{experiment.collide}

    swap to honk

    • swap
    lands
    Not on the shelf yet.

subject the word

  1. bonk builder[profile]{experiment.collide}

    give it the word builder

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  2. bonk folio[profile]{experiment.collide}

    give it the word folio

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  3. bonk theory[profile]{experiment.collide}

    give it the word theory

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  4. bonk principle[profile]{experiment.collide}

    give it the word principle

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none

mode the lens

  1. bonk[event]{experiment.collide}

    swap to event

    • swap
    • near
    lands
    Not on the shelf yet.
  2. bonk[prime]{experiment.collide}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. bonk[hook]{experiment.collide}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  4. bonk[component]{experiment.collide}

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  5. bonk{experiment.collide}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. bonk{experiment.collide}(profile)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. bonk{experiment.collide}<profile>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. bonk[profile]{change}

    swap to change

    • swap
    • near
    lands
    Not on the shelf yet.
  2. bonk[profile]{context.surface}

    swap to context.surface

    • swap
    • near
    lands
    Not on the shelf yet.
  3. bonk[profile]{fail.constrain}

    swap to fail.constrain

    • swap
    • near
    lands
    Not on the shelf yet.
  4. bonk[profile]{stabilize.default}

    swap to stabilize.default

    • swap
    • near
    lands
    Not on the shelf yet.
  5. bonk[profile]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. bonk[profile](experiment.collide)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. bonk[profile]<experiment.collide>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  8. bonk[profile]{experiment,collide}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  9. bonk[profile]{experiment;collide}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  10. bonk[profile]{experiment ~> collide}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

projection where it goes

  1. bonk[profile]{experiment.collide}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. bonk[profile]{experiment.collide}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time