spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

bane[crown]{invite}

a line you wrote

  • new
mode
crown
body
invite
charge
bane

25 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon[crown]{invite}

    swap to boon

    • swap
    lands
    Not on the shelf yet.
  2. bone[crown]{invite}

    swap to bone

    • swap
    lands
    Not on the shelf yet.
  3. bonk[crown]{invite}

    swap to bonk

    • swap
    lands
    Not on the shelf yet.
  4. honk[crown]{invite}

    swap to honk

    • swap
    lands
    Not on the shelf yet.

subject the word

  1. bane folio[crown]{invite}

    give it the word folio

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  2. bane theory[crown]{invite}

    give it the word theory

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  3. bane principle[crown]{invite}

    give it the word principle

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  4. bane practice[crown]{invite}

    give it the word practice

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none

mode the lens

  1. bane[bone]{invite}

    swap to bone

    • swap
    • near
    lands
    Not on the shelf yet.
  2. bane[constraint]{invite}

    swap to constraint

    • swap
    • near
    lands
    Not on the shelf yet.
  3. bane[profile]{invite}

    swap to profile

    • swap
    • near
    lands
    Not on the shelf yet.
  4. bane[prime]{invite}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  5. bane{invite}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. bane{invite}(crown)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. bane{invite}<crown>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. bane[crown]{limit}

    swap to limit

    • swap
    • near
    lands
    Not on the shelf yet.
  2. bane[crown]{fail.constrain}

    swap to fail.constrain

    • swap
    • near
    lands
    Not on the shelf yet.
  3. bane[crown]{pearl}

    swap to pearl

    • swap
    • near
    lands
    Not on the shelf yet.
  4. bane[crown]{open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  5. bane[crown]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. bane[crown](invite)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. bane[crown]<invite>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes

projection where it goes

  1. bane[crown]{invite}<valence>

    add valence

    • add
    • near
    lands
    Not on the shelf yet.
  2. bane[crown]{invite}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  3. bane[crown]{invite}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time