spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

Change it here too: the line it was stays behind as the way back.

The line

~practice[second_pass](frontend)

a line you wrote

  • new
subject
~practice
mode
second_pass
scope
frontend

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to ~practice[second_pass]{frontend}

Families it belongs to

19 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon ~practice[second_pass](frontend)

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. folio[second_pass](frontend)

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. theory[second_pass](frontend)

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  3. principle[second_pass](frontend)

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  4. practice[second_pass](frontend)

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.

mode the lens

  1. ~practice[prime](frontend)

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. ~practice[hook](frontend)

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. ~practice[component](frontend)

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  4. ~practice[depth](frontend)

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ~practice(frontend)

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. ~practice{second_pass}(frontend)

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes what it holds
  7. ~practice(frontend)<second_pass>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

scope the scene

  1. ~practice[second_pass](year)

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. ~practice[second_pass](runtime)

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. ~practice[second_pass]

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. ~practice[second_pass]<frontend>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes
  5. ~practice[second_pass]{frontend}

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes what it holds

projection where it goes

  1. ~practice[second_pass](frontend)<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. ~practice[second_pass](frontend)<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time