Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
boon ~loop[aloud]{state.cauldron.learn}a line you wrote
- new
- subject
~loop- mode
aloud- body
state.cauldron.learn- charge
boon
Take it apartFeel it at restOpen it on the canvasWhat each slot is
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Back to ~loop[aloud]{state.cauldron.learn}
Families it belongs to
30 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
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bane ~loop[aloud]{state.cauldron.learn}swap to bane
- swap
- lands
- Not on the shelf yet.
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bone ~loop[aloud]{state.cauldron.learn}swap to bone
- swap
- lands
- Not on the shelf yet.
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bonk ~loop[aloud]{state.cauldron.learn}swap to bonk
- swap
- lands
- Not on the shelf yet.
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honk ~loop[aloud]{state.cauldron.learn}swap to honk
- swap
- lands
- Not on the shelf yet.
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~loop[aloud]{state.cauldron.learn}drop the charge in front
- drop
- lands
- Not on the shelf yet.
subject the word
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boon folio[aloud]{state.cauldron.learn}swap to folio
- swap
- common
- lands
- Not on the shelf yet.
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boon theory[aloud]{state.cauldron.learn}swap to theory
- swap
- common
- lands
- Not on the shelf yet.
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boon principle[aloud]{state.cauldron.learn}swap to principle
- swap
- common
- lands
- Not on the shelf yet.
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boon practice[aloud]{state.cauldron.learn}swap to practice
- swap
- common
- lands
- Not on the shelf yet.
mode the lens
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boon ~loop[arrival]{state.cauldron.learn}swap to arrival
- swap
- near
- lands
- Not on the shelf yet.
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boon ~loop[bane]{state.cauldron.learn}swap to bane
- swap
- near
- lands
- Not on the shelf yet.
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boon ~loop[crown]{state.cauldron.learn}swap to crown
- swap
- near
- lands
- Not on the shelf yet.
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boon ~loop[honk]{state.cauldron.learn}swap to honk
- swap
- near
- lands
- Not on the shelf yet.
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boon ~loop{state.cauldron.learn}drop the lens
- drop
- lands
- Not on the shelf yet.
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boon ~loop{state.cauldron.learn}(aloud)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes the scene
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boon ~loop{state.cauldron.learn}<aloud>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
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boon ~loop[aloud]{invite}swap to invite
- swap
- near
- lands
- Not on the shelf yet.
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boon ~loop[aloud]{pearl}swap to pearl
- swap
- near
- lands
- Not on the shelf yet.
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boon ~loop[aloud]{cost}swap to cost
- swap
- near
- lands
- Not on the shelf yet.
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boon ~loop[aloud]{support.reveal}swap to support.reveal
- swap
- near
- lands
- Not on the shelf yet.
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boon ~loop[aloud]drop what it holds
- drop
- lands
- Not on the shelf yet.
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boon ~loop[aloud](state.cauldron.learn)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
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boon ~loop[aloud]<state.cauldron.learn>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
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boon ~loop[aloud]{state,cauldron,learn}hold the parts together
- turn
- lands
- Not on the shelf yet.
- why
- commas keep parts apart and present at once
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boon ~loop[aloud]{state;cauldron;learn}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
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boon ~loop[aloud]{state ~> cauldron ~> learn}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
projection where it goes
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boon ~loop[aloud]{state.cauldron.learn}<valence>add valence
- add
- near
- lands
- Not on the shelf yet.
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boon ~loop[aloud]{state.cauldron.learn}<close>add close
- add
- near
- lands
- Not on the shelf yet.
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boon ~loop[aloud]{state.cauldron.learn}<receipt>add receipt
- add
- common
- lands
- Not on the shelf yet.
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boon ~loop[aloud]{state.cauldron.learn}<china>add china
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time