spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

~learning[hook](transfer)

a line you wrote

  • new
subject
~learning
mode
hook
scope
transfer

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to ~learning[hook]{transfer}

Families it belongs to

21 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon ~learning[hook](transfer)

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. home[hook](transfer)

    swap to home

    • swap
    • near
    lands
    Not on the shelf yet.
  2. materials[hook](transfer)

    swap to materials

    • swap
    • near
    lands
    Not on the shelf yet.
  3. plans[hook](transfer)

    swap to plans

    • swap
    • near
    lands
    Not on the shelf yet.
  4. now[hook](transfer)

    swap to now

    • swap
    • near
    lands
    Not on the shelf yet.

mode the lens

  1. ~learning[prime](transfer)

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. ~learning[component](transfer)

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  3. ~learning[depth](transfer)

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  4. ~learning[practice](transfer)

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ~learning(transfer)

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. ~learning{hook}(transfer)

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes what it holds
  7. ~learning(transfer)<hook>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

scope the scene

  1. ~learning[hook](year)

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. ~learning[hook](runtime)

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. ~learning[hook]

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. ~learning[hook]<transfer>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes
  5. ~learning[hook]{transfer}

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes what it holds

projection where it goes

  1. ~learning[hook](transfer)<register>

    add register

    • add
    • near
    lands
    Not on the shelf yet.
  2. ~learning[hook](transfer)<surface>

    add surface

    • add
    • near
    lands
    Not on the shelf yet.
  3. ~learning[hook](transfer)<live>

    add live

    • add
    • near
    lands
    Not on the shelf yet.
  4. ~learning[hook](transfer)<atlas>

    add atlas

    • add
    • near
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time