spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

~host[component]{one.two.three}

a line you wrote

  • new
subject
~host
mode
component
body
one.two.three

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to ~host[mode]{one.two.three}

Families it belongs to

24 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon ~host[component]{one.two.three}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. byproduct[component]{one.two.three}

    swap to byproduct

    • swap
    • near
    lands
    Not on the shelf yet.
  2. light[component]{one.two.three}

    swap to light

    • swap
    • near
    lands
    Not on the shelf yet.
  3. provision[component]{one.two.three}

    swap to provision

    • swap
    • near
    lands
    Not on the shelf yet.
  4. service[component]{one.two.three}

    swap to service

    • swap
    • near
    lands
    Not on the shelf yet.

mode the lens

  1. ~host[prime]{one.two.three}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. ~host[hook]{one.two.three}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. ~host[depth]{one.two.three}

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  4. ~host[practice]{one.two.three}

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ~host{one.two.three}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. ~host{one.two.three}(component)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. ~host{one.two.three}<component>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. ~host[component]{recover.value}

    swap to recover.value

    • swap
    • near
    lands
    Not on the shelf yet.
  2. ~host[component]{stage.reveal}

    swap to stage.reveal

    • swap
    • near
    lands
    Not on the shelf yet.
  3. ~host[component]{batch.reuse.extend}

    swap to batch.reuse.extend

    • swap
    • near
    lands
    Not on the shelf yet.
  4. ~host[component]{test.in.company}

    swap to test.in.company

    • swap
    • near
    lands
    Not on the shelf yet.
  5. ~host[component]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. ~host[component](one.two.three)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. ~host[component]<one.two.three>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  8. ~host[component]{one,two,three}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  9. ~host[component]{one;two;three}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  10. ~host[component]{one ~> two ~> three}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

projection where it goes

  1. ~host[component]{one.two.three}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. ~host[component]{one.two.three}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time