Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
boon ~draft[prime]{angle.depth}a line you wrote
- new
- subject
~draft- mode
prime- body
angle.depth- charge
boon
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Back to ~draft[prime]{angle.depth}
Families it belongs to
30 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
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bane ~draft[prime]{angle.depth}swap to bane
- swap
- lands
- Not on the shelf yet.
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bone ~draft[prime]{angle.depth}swap to bone
- swap
- lands
- Not on the shelf yet.
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bonk ~draft[prime]{angle.depth}swap to bonk
- swap
- lands
- Not on the shelf yet.
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honk ~draft[prime]{angle.depth}swap to honk
- swap
- lands
- Not on the shelf yet.
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~draft[prime]{angle.depth}drop the charge in front
- drop
- lands
- Not on the shelf yet.
subject the word
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boon #>blog_blob_spw[prime]{angle.depth}swap to #>blog_blob_spw
- swap
- near
- lands
- Not on the shelf yet.
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boon #>brace_semantics[prime]{angle.depth}swap to #>brace_semantics
- swap
- near
- lands
- Not on the shelf yet.
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boon #>cauldron_lens_composition[prime]{angle.depth}swap to #>cauldron_lens_composition
- swap
- near
- lands
- Not on the shelf yet.
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boon #>chrome_navigation_wonder[prime]{angle.depth}swap to #>chrome_navigation_wonder
- swap
- near
- lands
- Not on the shelf yet.
mode the lens
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boon ~draft[arrival]{angle.depth}swap to arrival
- swap
- near
- lands
- Not on the shelf yet.
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boon ~draft[bane]{angle.depth}swap to bane
- swap
- near
- lands
- Not on the shelf yet.
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boon ~draft[crown]{angle.depth}swap to crown
- swap
- near
- lands
- Not on the shelf yet.
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boon ~draft[honk]{angle.depth}swap to honk
- swap
- near
- lands
- Not on the shelf yet.
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boon ~draft{angle.depth}drop the lens
- drop
- lands
- Not on the shelf yet.
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boon ~draft{angle.depth}(prime)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes the scene
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boon ~draft{angle.depth}<prime>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
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boon ~draft[prime]{invite}swap to invite
- swap
- near
- lands
- Not on the shelf yet.
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boon ~draft[prime]{pearl}swap to pearl
- swap
- near
- lands
- Not on the shelf yet.
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boon ~draft[prime]{cost}swap to cost
- swap
- near
- lands
- Not on the shelf yet.
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boon ~draft[prime]{support.reveal}swap to support.reveal
- swap
- near
- lands
- Not on the shelf yet.
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boon ~draft[prime]drop what it holds
- drop
- lands
- Not on the shelf yet.
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boon ~draft[prime](angle.depth)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
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boon ~draft[prime]<angle.depth>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
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boon ~draft[prime]{angle,depth}hold the parts together
- turn
- lands
- Not on the shelf yet.
- why
- commas keep parts apart and present at once
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boon ~draft[prime]{angle;depth}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
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boon ~draft[prime]{angle ~> depth}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
projection where it goes
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boon ~draft[prime]{angle.depth}<valence>add valence
- add
- near
- lands
- Not on the shelf yet.
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boon ~draft[prime]{angle.depth}<close>add close
- add
- near
- lands
- Not on the shelf yet.
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boon ~draft[prime]{angle.depth}<first_post>add first_post
- add
- near
- lands
- Not on the shelf yet.
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boon ~draft[prime]{angle.depth}<one_reading>add one_reading
- add
- near
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time