Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
boon ~draft(runtime)[gradient]a line you wrote
- new
- subject
~draft- mode
gradient- scope
runtime- charge
boon
Take it apartFeel it at restOpen it on the canvasWhat each slot is
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Back to ~draft(runtime)[gradient]
Families it belongs to
25 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
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bane ~draft(runtime)[gradient]swap to bane
- swap
- lands
- Not on the shelf yet.
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bone ~draft(runtime)[gradient]swap to bone
- swap
- lands
- Not on the shelf yet.
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bonk ~draft(runtime)[gradient]swap to bonk
- swap
- lands
- Not on the shelf yet.
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honk ~draft(runtime)[gradient]swap to honk
- swap
- lands
- Not on the shelf yet.
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~draft(runtime)[gradient]drop the charge in front
- drop
- lands
- Not on the shelf yet.
subject the word
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boon transfer(runtime)[gradient]swap to transfer
- swap
- near
- lands
- Not on the shelf yet.
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boon folio(runtime)[gradient]swap to folio
- swap
- common
- lands
- Not on the shelf yet.
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boon theory(runtime)[gradient]swap to theory
- swap
- common
- lands
- Not on the shelf yet.
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boon principle(runtime)[gradient]swap to principle
- swap
- common
- lands
- Not on the shelf yet.
mode the lens
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boon ~draft(runtime)[arrival]swap to arrival
- swap
- near
- lands
- Not on the shelf yet.
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boon ~draft(runtime)[bane]swap to bane
- swap
- near
- lands
- Not on the shelf yet.
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boon ~draft(runtime)[crown]swap to crown
- swap
- near
- lands
- Not on the shelf yet.
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boon ~draft(runtime)[honk]swap to honk
- swap
- near
- lands
- Not on the shelf yet.
-
boon ~draft(runtime)drop the lens
- drop
- lands
- Not on the shelf yet.
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boon ~draft(runtime){gradient}turn its walls to { }
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes what it holds
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boon ~draft<gradient>(runtime)turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
scope the scene
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boon ~draft(year)[gradient]swap to year
- swap
- common
- lands
- Not on the shelf yet.
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boon ~draft(css)[gradient]swap to css
- swap
- common
- lands
- Not on the shelf yet.
-
boon ~draft[gradient]drop the scene
- drop
- lands
- Not on the shelf yet.
-
boon ~draft<runtime>[gradient]turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the scene becomes where it goes
-
boon ~draft[gradient]{runtime}turn its walls to { }
- walls
- lands
- Not on the shelf yet.
- why
- the scene becomes what it holds
projection where it goes
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boon ~draft<valence>(runtime)[gradient]add valence
- add
- near
- lands
- Not on the shelf yet.
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boon ~draft<close>(runtime)[gradient]add close
- add
- near
- lands
- Not on the shelf yet.
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boon ~draft<field>(runtime)[gradient]add field
- add
- near
- lands
- Not on the shelf yet.
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boon ~draft<receipt>(runtime)[gradient]add receipt
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time