spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

Change it here too: the line it was stays behind as the way back.

The line

boon ~batch[base]{turn}

a line you wrote

  • new
subject
~batch
mode
base
body
turn
charge
boon

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to ~batch[base]{turn}

Families it belongs to

27 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. bane ~batch[base]{turn}

    swap to bane

    • swap
    lands
    Not on the shelf yet.
  2. bone ~batch[base]{turn}

    swap to bone

    • swap
    lands
    Not on the shelf yet.
  3. bonk ~batch[base]{turn}

    swap to bonk

    • swap
    lands
    Not on the shelf yet.
  4. honk ~batch[base]{turn}

    swap to honk

    • swap
    lands
    Not on the shelf yet.
  5. ~batch[base]{turn}

    drop the charge in front

    • drop
    lands
    Not on the shelf yet.

subject the word

  1. boon batch[base]{turn}

    swap to batch

    • swap
    • near
    lands
    Not on the shelf yet.
  2. boon cuisine[base]{turn}

    swap to cuisine

    • swap
    • near
    lands
    Not on the shelf yet.
  3. boon folio[base]{turn}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  4. boon theory[base]{turn}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.

mode the lens

  1. boon ~batch[arrival]{turn}

    swap to arrival

    • swap
    • near
    lands
    Not on the shelf yet.
  2. boon ~batch[bane]{turn}

    swap to bane

    • swap
    • near
    lands
    Not on the shelf yet.
  3. boon ~batch[crown]{turn}

    swap to crown

    • swap
    • near
    lands
    Not on the shelf yet.
  4. boon ~batch[honk]{turn}

    swap to honk

    • swap
    • near
    lands
    Not on the shelf yet.
  5. boon ~batch{turn}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. boon ~batch{turn}(base)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. boon ~batch{turn}<base>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. boon ~batch[base]{invite}

    swap to invite

    • swap
    • near
    lands
    Not on the shelf yet.
  2. boon ~batch[base]{pearl}

    swap to pearl

    • swap
    • near
    lands
    Not on the shelf yet.
  3. boon ~batch[base]{cost}

    swap to cost

    • swap
    • near
    lands
    Not on the shelf yet.
  4. boon ~batch[base]{support.reveal}

    swap to support.reveal

    • swap
    • near
    lands
    Not on the shelf yet.
  5. boon ~batch[base]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. boon ~batch[base](turn)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. boon ~batch[base]<turn>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes

projection where it goes

  1. boon ~batch[base]{turn}<valence>

    add valence

    • add
    • near
    lands
    Not on the shelf yet.
  2. boon ~batch[base]{turn}<close>

    add close

    • add
    • near
    lands
    Not on the shelf yet.
  3. boon ~batch[base]{turn}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  4. boon ~batch[base]{turn}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time