spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

Change it here too: the line it was stays behind as the way back.

The line

boon software(study)

a line you wrote

  • new
subject
software
scope
study
charge
boon

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to software(study)

Families it belongs to

Other lines about software

28 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. bane software(study)

    swap to bane

    • swap
    lands
    Not on the shelf yet.
  2. bone software(study)

    swap to bone

    • swap
    lands
    Not on the shelf yet.
  3. bonk software(study)

    swap to bonk

    • swap
    lands
    Not on the shelf yet.
  4. honk software(study)

    swap to honk

    • swap
    lands
    Not on the shelf yet.
  5. software(study)

    drop the charge in front

    • drop
    lands
    Not on the shelf yet.

subject the word

  1. boon folio(study)

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. boon theory(study)

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  3. boon principle(study)

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  4. boon practice(study)

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. boon ?software(study)

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. boon ~software(study)

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. boon ^software(study)

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. boon &software(study)

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. boon $software(study)

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. boon software[runtime](study)

    add runtime

    • add
    • near
    lands
    Not on the shelf yet.
  2. boon software[field](study)

    add field

    • add
    • near
    lands
    Not on the shelf yet.
  3. boon software[hook](study)

    add hook

    • add
    • near
    lands
    Not on the shelf yet.
  4. boon software[model](study)

    add model

    • add
    • near
    lands
    Not on the shelf yet.

scope the scene

  1. boon software(year)

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. boon software(runtime)

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. boon software

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. boon software<study>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes
  5. boon software[study]

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes the lens
  6. boon software{study}

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes what it holds

projection where it goes

  1. boon software(study)<register>

    add register

    • add
    • near
    lands
    Not on the shelf yet.
  2. boon software(study)<surface>

    add surface

    • add
    • near
    lands
    Not on the shelf yet.
  3. boon software(study)<valence>

    add valence

    • add
    • near
    lands
    Not on the shelf yet.
  4. boon software(study)<close>

    add close

    • add
    • near
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time