spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

revise[trig.geometry]{angle;depth}

a line you wrote

  • new
subject
revise
mode
trig.geometry
body
angle;depth

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to revise(shared-table)[trig.geometry]{angle;depth}

29 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon revise[trig.geometry]{angle;depth}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. projection[trig.geometry]{angle;depth}

    swap to projection

    • swap
    • near
    lands
    Not on the shelf yet.
  2. folio[trig.geometry]{angle;depth}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  3. theory[trig.geometry]{angle;depth}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  4. principle[trig.geometry]{angle;depth}

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?revise[trig.geometry]{angle;depth}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~revise[trig.geometry]{angle;depth}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^revise[trig.geometry]{angle;depth}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &revise[trig.geometry]{angle;depth}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $revise[trig.geometry]{angle;depth}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. revise[prime]{angle;depth}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. revise[hook]{angle;depth}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. revise[component]{angle;depth}

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  4. revise[depth]{angle;depth}

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  5. revise{angle;depth}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. revise{angle;depth}(trig.geometry)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. revise{angle;depth}<trig.geometry>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. revise[trig.geometry]{angle.depth}

    swap to angle.depth

    • swap
    • near
    lands
    Not on the shelf yet.
  2. revise[trig.geometry]{open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  3. revise[trig.geometry]{transfer}

    swap to transfer

    • swap
    • common
    lands
    Not on the shelf yet.
  4. revise[trig.geometry]{orient}

    swap to orient

    • swap
    • common
    lands
    Not on the shelf yet.
  5. revise[trig.geometry]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. revise[trig.geometry](angle;depth)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. revise[trig.geometry]<angle;depth>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  8. revise[trig.geometry]{angle.depth}

    hold it as one name

    • turn
    lands
    Not on the shelf yet.
    why
    dots inside one brace make one name the parser keeps whole
  9. revise[trig.geometry]{angle,depth}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  10. revise[trig.geometry]{angle ~> depth}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

projection where it goes

  1. revise[trig.geometry]{angle;depth}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. revise[trig.geometry]{angle;depth}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time