spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

read[component](hit)

a line you wrote

  • new
subject
read
mode
component
scope
hit

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to read[component]{hit}

Families it belongs to

24 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon read[component](hit)

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. byproduct[component](hit)

    swap to byproduct

    • swap
    • near
    lands
    Not on the shelf yet.
  2. light[component](hit)

    swap to light

    • swap
    • near
    lands
    Not on the shelf yet.
  3. provision[component](hit)

    swap to provision

    • swap
    • near
    lands
    Not on the shelf yet.
  4. service[component](hit)

    swap to service

    • swap
    • near
    lands
    Not on the shelf yet.
  5. ?read[component](hit)

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~read[component](hit)

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^read[component](hit)

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &read[component](hit)

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $read[component](hit)

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. read[prime](hit)

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. read[hook](hit)

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. read[depth](hit)

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  4. read[practice](hit)

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. read(hit)

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. read{component}(hit)

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes what it holds
  7. read(hit)<component>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

scope the scene

  1. read[component](year)

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. read[component](runtime)

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. read[component]

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. read[component]<hit>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes
  5. read[component]{hit}

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes what it holds

projection where it goes

  1. read[component](hit)<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. read[component](hit)<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time