spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

Change it here too: the line it was stays behind as the way back.

The line

boon read(art){stack.open}

a line you wrote

  • new
subject
read
body
stack.open
scope
art
charge
boon

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to read(art){stack.open}

Families it belongs to

37 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. bane read(art){stack.open}

    swap to bane

    • swap
    lands
    Not on the shelf yet.
  2. bone read(art){stack.open}

    swap to bone

    • swap
    lands
    Not on the shelf yet.
  3. bonk read(art){stack.open}

    swap to bonk

    • swap
    lands
    Not on the shelf yet.
  4. honk read(art){stack.open}

    swap to honk

    • swap
    lands
    Not on the shelf yet.
  5. read(art){stack.open}

    drop the charge in front

    • drop
    lands
    Not on the shelf yet.

subject the word

  1. boon folio(art){stack.open}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. boon theory(art){stack.open}

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  3. boon principle(art){stack.open}

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  4. boon practice(art){stack.open}

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. boon ?read(art){stack.open}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. boon ~read(art){stack.open}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. boon ^read(art){stack.open}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. boon &read(art){stack.open}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. boon $read(art){stack.open}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. boon read(art)[arrival]{stack.open}

    add arrival

    • add
    • near
    lands
    Not on the shelf yet.
  2. boon read(art)[bane]{stack.open}

    add bane

    • add
    • near
    lands
    Not on the shelf yet.
  3. boon read(art)[crown]{stack.open}

    add crown

    • add
    • near
    lands
    Not on the shelf yet.
  4. boon read(art)[honk]{stack.open}

    add honk

    • add
    • near
    lands
    Not on the shelf yet.

body what it holds

  1. boon read(art){invite}

    swap to invite

    • swap
    • near
    lands
    Not on the shelf yet.
  2. boon read(art){pearl}

    swap to pearl

    • swap
    • near
    lands
    Not on the shelf yet.
  3. boon read(art){cost}

    swap to cost

    • swap
    • near
    lands
    Not on the shelf yet.
  4. boon read(art){support.reveal}

    swap to support.reveal

    • swap
    • near
    lands
    Not on the shelf yet.
  5. boon read(art)

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. boon read<stack.open>(art)

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  7. boon read(art)[stack.open]

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the lens
  8. boon read(art){stack,open}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  9. boon read(art){stack;open}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  10. boon read(art){stack ~> open}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

scope the scene

  1. boon read(year){stack.open}

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. boon read(runtime){stack.open}

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. boon read{stack.open}

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. boon read<art>{stack.open}

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes
  5. boon read[art]{stack.open}

    turn its walls to [ ]

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes the lens

projection where it goes

  1. boon read<valence>(art){stack.open}

    add valence

    • add
    • near
    lands
    Not on the shelf yet.
  2. boon read<close>(art){stack.open}

    add close

    • add
    • near
    lands
    Not on the shelf yet.
  3. boon read<receipt>(art){stack.open}

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  4. boon read<china>(art){stack.open}

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time