Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
loop(runtime)[behavior]{turn}a line you wrote
- new
- subject
loop- mode
behavior- body
turn- scope
runtime
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Families it belongs to
loop[*]12 lines, with the lens openloop{*}12 lines, with what it holds open[behavior]5 lines, with the word open
Other lines about loop
28 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
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boon loop(runtime)[behavior]{turn}add boon
- add
- lands
- Not on the shelf yet.
- why
- a valence word rides the word
subject the word
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css(runtime)[behavior]{turn}swap to css
- swap
- near
- lands
- Not on the shelf yet.
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svg(runtime)[behavior]{turn}swap to svg
- swap
- near
- lands
- Not on the shelf yet.
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spell(runtime)[behavior]{turn}swap to spell
- swap
- near
- lands
- Not on the shelf yet.
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component(runtime)[behavior]{turn}swap to component
- swap
- near
- lands
- Not on the shelf yet.
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?loop(runtime)[behavior]{turn}? wonder in front
- mark
- lands
- Not on the shelf yet.
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~loop(runtime)[behavior]{turn}~ potential in front
- mark
- lands
- Not on the shelf yet.
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^loop(runtime)[behavior]{turn}^ ascension in front
- mark
- lands
- Not on the shelf yet.
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&loop(runtime)[behavior]{turn}& subject in front
- mark
- lands
- Not on the shelf yet.
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$loop(runtime)[behavior]{turn}$ substrate in front
- mark
- lands
- Not on the shelf yet.
mode the lens
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loop(runtime)[character]{turn}swap to character
- swap
- near
- lands
- Not on the shelf yet.
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loop(runtime)[creative]{turn}swap to creative
- swap
- near
- lands
- Not on the shelf yet.
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loop(runtime)[economics]{turn}swap to economics
- swap
- near
- lands
- Not on the shelf yet.
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loop(runtime)[kitchen]{turn}swap to kitchen
- swap
- near
- lands
- Not on the shelf yet.
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loop(runtime){turn}drop the lens
- drop
- lands
- Not on the shelf yet.
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loop<behavior>(runtime){turn}turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
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loop(runtime)[behavior]{svg.css.gesture}swap to svg.css.gesture
- swap
- near
- lands
- Not on the shelf yet.
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loop(runtime)[behavior]{hook.sheet.cast}swap to hook.sheet.cast
- swap
- near
- lands
- Not on the shelf yet.
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loop(runtime)[behavior]{prompt.artifact.publish}swap to prompt.artifact.publish
- swap
- near
- lands
- Not on the shelf yet.
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loop(runtime)[behavior]{budget.trade.sprint}swap to budget.trade.sprint
- swap
- near
- lands
- Not on the shelf yet.
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loop(runtime)[behavior]drop what it holds
- drop
- lands
- Not on the shelf yet.
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loop<turn>(runtime)[behavior]turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
scope the scene
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loop(year)[behavior]{turn}swap to year
- swap
- common
- lands
- Not on the shelf yet.
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loop(css)[behavior]{turn}swap to css
- swap
- common
- lands
- Not on the shelf yet.
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loop[behavior]{turn}drop the scene
- drop
- lands
- Not on the shelf yet.
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loop<runtime>[behavior]{turn}turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the scene becomes where it goes
projection where it goes
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loop<receipt>(runtime)[behavior]{turn}add receipt
- add
- common
- lands
- Not on the shelf yet.
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loop<china>(runtime)[behavior]{turn}add china
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time