spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

garden[memory]{open.sit}

a line you wrote

  • new
subject
garden
mode
memory
body
open.sit

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to garden{open.sit}

Families it belongs to

Other lines about garden

31 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon garden[memory]{open.sit}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. play[memory]{open.sit}

    swap to play

    • swap
    • near
    lands
    Not on the shelf yet.
  2. projects[memory]{open.sit}

    swap to projects

    • swap
    • near
    lands
    Not on the shelf yet.
  3. codebase[memory]{open.sit}

    swap to codebase

    • swap
    • near
    lands
    Not on the shelf yet.
  4. folio[memory]{open.sit}

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?garden[memory]{open.sit}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~garden[memory]{open.sit}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^garden[memory]{open.sit}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &garden[memory]{open.sit}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $garden[memory]{open.sit}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. garden[clock]{open.sit}

    swap to clock

    • swap
    • near
    lands
    Not on the shelf yet.
  2. garden[system]{open.sit}

    swap to system

    • swap
    • near
    lands
    Not on the shelf yet.
  3. garden[prime]{open.sit}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  4. garden[hook]{open.sit}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  5. garden{open.sit}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. garden{open.sit}(memory)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. garden{open.sit}<memory>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. garden[memory]{mix.tend.plant}

    swap to mix.tend.plant

    • swap
    • near
    lands
    On the shelf: spwashi.com/play/rpg-wednesday/library/#living-tools-desc.
  2. garden[memory]{return.season}

    swap to return.season

    • swap
    • near
    lands
    Not on the shelf yet.
  3. garden[memory]{season.return}

    swap to season.return

    • swap
    • near
    lands
    Not on the shelf yet.
  4. garden[memory]{log.pressure.canon}

    swap to log.pressure.canon

    • swap
    • near
    lands
    Not on the shelf yet.
  5. garden[memory]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. garden[memory](open.sit)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. garden[memory]<open.sit>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  8. garden[memory]{open,sit}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  9. garden[memory]{open;sit}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  10. garden[memory]{open ~> sit}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

projection where it goes

  1. garden[memory]{open.sit}<recap>

    add recap

    • add
    • near
    lands
    Not on the shelf yet.
  2. garden[memory]{open.sit}<person>

    add person

    • add
    • near
    lands
    Not on the shelf yet.
  3. garden[memory]{open.sit}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  4. garden[memory]{open.sit}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time