spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

garden[memory](care)

a line you wrote

  • new
subject
garden
mode
memory
scope
care

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to garden(care)

Families it belongs to

Other lines about garden

26 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon garden[memory](care)

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. play[memory](care)

    swap to play

    • swap
    • near
    lands
    Not on the shelf yet.
  2. projects[memory](care)

    swap to projects

    • swap
    • near
    lands
    Not on the shelf yet.
  3. codebase[memory](care)

    swap to codebase

    • swap
    • near
    lands
    Not on the shelf yet.
  4. folio[memory](care)

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  5. ?garden[memory](care)

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~garden[memory](care)

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^garden[memory](care)

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &garden[memory](care)

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $garden[memory](care)

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. garden[clock](care)

    swap to clock

    • swap
    • near
    lands
    Not on the shelf yet.
  2. garden[system](care)

    swap to system

    • swap
    • near
    lands
    Not on the shelf yet.
  3. garden[prime](care)

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  4. garden[hook](care)

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  5. garden(care)

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. garden{memory}(care)

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes what it holds
  7. garden(care)<memory>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

scope the scene

  1. garden[memory](year)

    swap to year

    • swap
    • common
    lands
    Not on the shelf yet.
  2. garden[memory](runtime)

    swap to runtime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. garden[memory]

    drop the scene

    • drop
    lands
    Not on the shelf yet.
  4. garden[memory]<care>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes where it goes
  5. garden[memory]{care}

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the scene becomes what it holds

projection where it goes

  1. garden[memory](care)<recap>

    add recap

    • add
    • near
    lands
    Not on the shelf yet.
  2. garden[memory](care)<person>

    add person

    • add
    • near
    lands
    Not on the shelf yet.
  3. garden[memory](care)<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  4. garden[memory](care)<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time