spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

Change it here too: the line it was stays behind as the way back.

The line

doodle[table]{issue}

a line you wrote

  • new
subject
doodle
mode
table
body
issue

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to folio[table]{issue}

Families it belongs to

Other lines about doodle

28 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon doodle[table]{issue}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. folio[table]{issue}

    swap to folio

    • swap
    • near
    lands
    On the shelf: spwashi.com/about/domains/lore.land/#show-production.
  2. show[table]{issue}

    swap to show

    • swap
    • near
    lands
    Not on the shelf yet.
  3. play[table]{issue}

    swap to play

    • swap
    • near
    lands
    Not on the shelf yet.
  4. rpg[table]{issue}

    swap to rpg

    • swap
    • near
    lands
    Not on the shelf yet.
  5. ?doodle[table]{issue}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~doodle[table]{issue}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^doodle[table]{issue}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &doodle[table]{issue}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $doodle[table]{issue}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. doodle[prime]{issue}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. doodle[hook]{issue}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. doodle[component]{issue}

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  4. doodle[depth]{issue}

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  5. doodle{issue}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. doodle{issue}(table)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. doodle{issue}<table>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. doodle[table]{artifact}

    swap to artifact

    • swap
    • near
    lands
    On the shelf: spwashi.com/play/rpg-wednesday/#doodler-door.
  2. doodle[table]{seed.close}

    swap to seed.close

    • swap
    • near
    lands
    Not on the shelf yet.
  3. doodle[table]{seed.custom}

    swap to seed.custom

    • swap
    • near
    lands
    Not on the shelf yet.
  4. doodle[table]{space.laughter.stakes}

    swap to space.laughter.stakes

    • swap
    • near
    lands
    Not on the shelf yet.
  5. doodle[table]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. doodle[table](issue)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. doodle[table]<issue>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes

projection where it goes

  1. doodle[table]{issue}<show>

    add show

    • add
    • near
    lands
    Not on the shelf yet.
  2. doodle[table]{issue}<order>

    add order

    • add
    • near
    lands
    Not on the shelf yet.
  3. doodle[table]{issue}<share>

    add share

    • add
    • near
    lands
    Not on the shelf yet.
  4. doodle[table]{issue}<play>

    add play

    • add
    • near
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time