spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

light[component]{uphill}

a line you wrote

  • new
subject
light
mode
component
body
uphill

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to field[component]{uphill}

Families it belongs to

Other lines about light

26 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon light[component]{uphill}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. byproduct[component]{uphill}

    swap to byproduct

    • swap
    • near
    lands
    Not on the shelf yet.
  2. provision[component]{uphill}

    swap to provision

    • swap
    • near
    lands
    Not on the shelf yet.
  3. service[component]{uphill}

    swap to service

    • swap
    • near
    lands
    Not on the shelf yet.
  4. collaboration[component]{uphill}

    swap to collaboration

    • swap
    • near
    lands
    Not on the shelf yet.
  5. ?light[component]{uphill}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~light[component]{uphill}

    ~ potential in front

    • mark
    lands
    Not on the shelf yet.
  7. ^light[component]{uphill}

    ^ ascension in front

    • mark
    lands
    Not on the shelf yet.
  8. &light[component]{uphill}

    & subject in front

    • mark
    lands
    Not on the shelf yet.
  9. $light[component]{uphill}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. light[prime]{uphill}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  2. light[hook]{uphill}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  3. light[depth]{uphill}

    swap to depth

    • swap
    • common
    lands
    Not on the shelf yet.
  4. light[practice]{uphill}

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.
  5. light{uphill}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. light{uphill}(component)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. light{uphill}<component>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. light[component]{stage.reveal}

    swap to stage.reveal

    • swap
    • near
    lands
    On the shelf: spwashi.com/design/#culinary-instruction.
  2. light[component]{recover.value}

    swap to recover.value

    • swap
    • near
    lands
    Not on the shelf yet.
  3. light[component]{batch.reuse.extend}

    swap to batch.reuse.extend

    • swap
    • near
    lands
    Not on the shelf yet.
  4. light[component]{test.in.company}

    swap to test.in.company

    • swap
    • near
    lands
    Not on the shelf yet.
  5. light[component]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. light[component](uphill)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. light[component]<uphill>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes

projection where it goes

  1. light[component]{uphill}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. light[component]{uphill}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time