spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

codebase[video]{frames.budgets}

/topics/software/#curricular-codebase

  • on the shelf
subject
codebase
mode
video
body
frames.budgets

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to codebase(study){turn}

Families it belongs to

Other lines about codebase

29 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon codebase[video]{frames.budgets}

    add boon

    • add
    lands
    Not on the shelf yet.
    why
    a valence word rides the word

subject the word

  1. folio[video]{frames.budgets}

    swap to folio

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    lands
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  2. theory[video]{frames.budgets}

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  3. principle[video]{frames.budgets}

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  4. practice[video]{frames.budgets}

    swap to practice

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  5. ?codebase[video]{frames.budgets}

    ? wonder in front

    • mark
    lands
    Not on the shelf yet.
  6. ~codebase[video]{frames.budgets}

    ~ potential in front

    • mark
    lands
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  7. ^codebase[video]{frames.budgets}

    ^ ascension in front

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    lands
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  8. &codebase[video]{frames.budgets}

    & subject in front

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    lands
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  9. $codebase[video]{frames.budgets}

    $ substrate in front

    • mark
    lands
    Not on the shelf yet.

mode the lens

  1. codebase[components]{frames.budgets}

    swap to components

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    lands
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  2. codebase[events]{frames.budgets}

    swap to events

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  3. codebase[memory]{frames.budgets}

    swap to memory

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  4. codebase[pages]{frames.budgets}

    swap to pages

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  5. codebase{frames.budgets}

    drop the lens

    • drop
    lands
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  6. codebase{frames.budgets}(video)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. codebase{frames.budgets}<video>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. codebase[video]{rationale}

    swap to rationale

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    lands
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  2. codebase[video]{vocabulary}

    swap to vocabulary

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  3. codebase[video]{queues.buffers}

    swap to queues.buffers

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    lands
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  4. codebase[video]{data}

    swap to data

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    lands
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  5. codebase[video]

    drop what it holds

    • drop
    lands
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  6. codebase[video](frames.budgets)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. codebase[video]<frames.budgets>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes
  8. codebase[video]{frames,budgets}

    hold the parts together

    • turn
    lands
    Not on the shelf yet.
    why
    commas keep parts apart and present at once
  9. codebase[video]{frames;budgets}

    hold the parts in order

    • turn
    lands
    Not on the shelf yet.
    why
    semicolons put the parts in a sequence
  10. codebase[video]{frames ~> budgets}

    make the parts a path

    • turn
    lands
    Not on the shelf yet.
    why
    ~> carries each part on to the next without collapsing them

projection where it goes

  1. codebase[video]{frames.budgets}<receipt>

    add receipt

    • add
    • common
    lands
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  2. codebase[video]{frames.budgets}<china>

    add china

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    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time