spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

boon ~codebase[honk]

a line you wrote

  • new
subject
~codebase
mode
honk
charge
boon

An operator in front

  1. ~
  2. ?
  3. !
  4. *
  5. .
  6. ^
  7. #
  8. @
  9. &
  10. =
  11. %
  12. $
Add to what it holds

Back to boon ~codebase

Families it belongs to

21 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. bane ~codebase[honk]

    swap to bane

    • swap
    lands
    Not on the shelf yet.
  2. bone ~codebase[honk]

    swap to bone

    • swap
    lands
    Not on the shelf yet.
  3. bonk ~codebase[honk]

    swap to bonk

    • swap
    lands
    Not on the shelf yet.
  4. honk ~codebase[honk]

    swap to honk

    • swap
    lands
    Not on the shelf yet.
  5. ~codebase[honk]

    drop the charge in front

    • drop
    lands
    Not on the shelf yet.

subject the word

  1. boon folio[honk]

    swap to folio

    • swap
    • common
    lands
    Not on the shelf yet.
  2. boon theory[honk]

    swap to theory

    • swap
    • common
    lands
    Not on the shelf yet.
  3. boon principle[honk]

    swap to principle

    • swap
    • common
    lands
    Not on the shelf yet.
  4. boon practice[honk]

    swap to practice

    • swap
    • common
    lands
    Not on the shelf yet.

mode the lens

  1. boon ~codebase[arrival]

    swap to arrival

    • swap
    • near
    lands
    Not on the shelf yet.
  2. boon ~codebase[bane]

    swap to bane

    • swap
    • near
    lands
    Not on the shelf yet.
  3. boon ~codebase[crown]

    swap to crown

    • swap
    • near
    lands
    Not on the shelf yet.
  4. boon ~codebase[profile]

    swap to profile

    • swap
    • near
    lands
    Not on the shelf yet.
  5. boon ~codebase

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. boon ~codebase{honk}

    turn its walls to { }

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes what it holds
  7. boon ~codebase(honk)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  8. boon ~codebase<honk>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

projection where it goes

  1. boon ~codebase[honk]<valence>

    add valence

    • add
    • near
    lands
    Not on the shelf yet.
  2. boon ~codebase[honk]<close>

    add close

    • add
    • near
    lands
    Not on the shelf yet.
  3. boon ~codebase[honk]<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  4. boon ~codebase[honk]<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time