spw.quest

Pivot a line

Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.

The line

bonk[event]{change}

/about/#boonhonk-register

  • on the shelf
mode
event
body
change
charge
bonk

Back to bonk[second_pass]{change}

Families it belongs to

24 lines one change away

Drop a slot to read what the line says without it.

near: a line sharing a slot uses it · common: common on the shelf

charge the charge in front

  1. boon[event]{change}

    swap to boon

    • swap
    lands
    Not on the shelf yet.
  2. bane[event]{change}

    swap to bane

    • swap
    lands
    Not on the shelf yet.
  3. bone[event]{change}

    swap to bone

    • swap
    lands
    Not on the shelf yet.
  4. honk[event]{change}

    swap to honk

    • swap
    lands
    Not on the shelf yet.

subject the word

  1. bonk spell[event]{change}

    give it the word spell

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  2. bonk folio[event]{change}

    give it the word folio

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  3. bonk theory[event]{change}

    give it the word theory

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none
  4. bonk principle[event]{change}

    give it the word principle

    • add
    lands
    Not on the shelf yet.
    why
    a charge rides a word; this line has none

mode the lens

  1. bonk[profile]{change}

    swap to profile

    • swap
    • near
    lands
    Not on the shelf yet.
  2. bonk[prime]{change}

    swap to prime

    • swap
    • common
    lands
    Not on the shelf yet.
  3. bonk[hook]{change}

    swap to hook

    • swap
    • common
    lands
    Not on the shelf yet.
  4. bonk[component]{change}

    swap to component

    • swap
    • common
    lands
    Not on the shelf yet.
  5. bonk{change}

    drop the lens

    • drop
    lands
    Not on the shelf yet.
  6. bonk{change}(event)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes the scene
  7. bonk{change}<event>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    the lens becomes where it goes

body what it holds

  1. bonk[event]{experiment.collide}

    swap to experiment.collide

    • swap
    • near
    lands
    Not on the shelf yet.
  2. bonk[event]{curiosity.output.return}

    swap to curiosity.output.return

    • swap
    • near
    lands
    Not on the shelf yet.
  3. bonk[event]{open.sit}

    swap to open.sit

    • swap
    • common
    lands
    Not on the shelf yet.
  4. bonk[event]{transfer}

    swap to transfer

    • swap
    • common
    lands
    Not on the shelf yet.
  5. bonk[event]

    drop what it holds

    • drop
    lands
    Not on the shelf yet.
  6. bonk[event](change)

    turn its walls to ( )

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes the scene
  7. bonk[event]<change>

    turn its walls to < >

    • walls
    lands
    Not on the shelf yet.
    why
    what it holds becomes where it goes

projection where it goes

  1. bonk[event]{change}<receipt>

    add receipt

    • add
    • common
    lands
    Not on the shelf yet.
  2. bonk[event]{change}<china>

    add china

    • add
    • common
    lands
    Not on the shelf yet.

Constructs · Specimens · Take one line apart · Learn it a mark at a time