Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
bone &codebase{runtime}a line you wrote
- new
- subject
&codebase- body
runtime- charge
bone
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
An operator in front
Back to bone codebase{runtime}
Families it belongs to
&codebase[*]1052 lines, with the lens open&codebase{*}1057 lines, with what it holds open&codebase<*>393 lines, with where it goes open
23 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
-
boon &codebase{runtime}swap to boon
- swap
- lands
- Not on the shelf yet.
-
bane &codebase{runtime}swap to bane
- swap
- lands
- Not on the shelf yet.
-
bonk &codebase{runtime}swap to bonk
- swap
- lands
- Not on the shelf yet.
-
honk &codebase{runtime}swap to honk
- swap
- lands
- Not on the shelf yet.
-
&codebase{runtime}drop the charge in front
- drop
- lands
- Not on the shelf yet.
subject the word
-
bone folio{runtime}swap to folio
- swap
- common
- lands
- Not on the shelf yet.
-
bone theory{runtime}swap to theory
- swap
- common
- lands
- Not on the shelf yet.
-
bone principle{runtime}swap to principle
- swap
- common
- lands
- Not on the shelf yet.
-
bone practice{runtime}swap to practice
- swap
- common
- lands
- Not on the shelf yet.
mode the lens
-
bone &codebase[bonk]{runtime}add bonk
- add
- near
- lands
- Not on the shelf yet.
-
bone &codebase[skeleton]{runtime}add skeleton
- add
- near
- lands
- Not on the shelf yet.
-
bone &codebase[profile]{runtime}add profile
- add
- near
- lands
- Not on the shelf yet.
-
bone &codebase[prime]{runtime}add prime
- add
- common
- lands
- Not on the shelf yet.
body what it holds
-
bone &codebase{hit}swap to hit
- swap
- near
- lands
- Not on the shelf yet.
-
bone &codebase{persist}swap to persist
- swap
- near
- lands
- Not on the shelf yet.
-
bone &codebase{stabilize.default}swap to stabilize.default
- swap
- near
- lands
- Not on the shelf yet.
-
bone &codebase{open.sit}swap to open.sit
- swap
- common
- lands
- Not on the shelf yet.
-
bone &codebasedrop what it holds
- drop
- lands
- Not on the shelf yet.
-
bone &codebase(runtime)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
-
bone &codebase<runtime>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
-
bone &codebase[runtime]turn its walls to [ ]
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the lens
projection where it goes
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bone &codebase{runtime}<receipt>add receipt
- add
- common
- lands
- Not on the shelf yet.
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bone &codebase{runtime}<china>add china
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time