Pivot a line
Change one slot, keep the rest, and see the line before you go. Forms, side by side shows what each slot does.
The line
bone[skeleton]{open.sit}a line you wrote
- new
- mode
skeleton- body
open.sit- charge
bone
Tap a part for its next turn, again to go; swipe to step, pinch to drop. Keys: arrows, Delete, Enter.
27 lines one change away
Drop a slot to read what the line says without it.
near: a line sharing a slot uses it · common: common on the shelf
charge the charge in front
-
boon[skeleton]{open.sit}swap to boon
- swap
- lands
- Not on the shelf yet.
-
bane[skeleton]{open.sit}swap to bane
- swap
- lands
- Not on the shelf yet.
-
bonk[skeleton]{open.sit}swap to bonk
- swap
- lands
- Not on the shelf yet.
-
honk[skeleton]{open.sit}swap to honk
- swap
- lands
- Not on the shelf yet.
subject the word
-
bone folio[skeleton]{open.sit}give it the word folio
- add
- lands
- Not on the shelf yet.
- why
- a charge rides a word; this line has none
-
bone theory[skeleton]{open.sit}give it the word theory
- add
- lands
- Not on the shelf yet.
- why
- a charge rides a word; this line has none
-
bone principle[skeleton]{open.sit}give it the word principle
- add
- lands
- Not on the shelf yet.
- why
- a charge rides a word; this line has none
-
bone practice[skeleton]{open.sit}give it the word practice
- add
- lands
- Not on the shelf yet.
- why
- a charge rides a word; this line has none
mode the lens
-
bone[bonk]{open.sit}swap to bonk
- swap
- near
- lands
- Not on the shelf yet.
-
bone[profile]{open.sit}swap to profile
- swap
- near
- lands
- Not on the shelf yet.
-
bone[prime]{open.sit}swap to prime
- swap
- common
- lands
- Not on the shelf yet.
-
bone[hook]{open.sit}swap to hook
- swap
- common
- lands
- Not on the shelf yet.
-
bone{open.sit}drop the lens
- drop
- lands
- Not on the shelf yet.
-
bone{open.sit}(skeleton)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes the scene
-
bone{open.sit}<skeleton>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- the lens becomes where it goes
body what it holds
-
bone[skeleton]{persist}swap to persist
- swap
- near
- lands
- On the shelf:
spwashi.com/about/#boonhonk-register.
-
bone[skeleton]{hit}swap to hit
- swap
- near
- lands
- Not on the shelf yet.
-
bone[skeleton]{stabilize.default}swap to stabilize.default
- swap
- near
- lands
- Not on the shelf yet.
-
bone[skeleton]{transfer}swap to transfer
- swap
- common
- lands
- Not on the shelf yet.
-
bone[skeleton]drop what it holds
- drop
- lands
- Not on the shelf yet.
-
bone[skeleton](open.sit)turn its walls to ( )
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes the scene
-
bone[skeleton]<open.sit>turn its walls to < >
- walls
- lands
- Not on the shelf yet.
- why
- what it holds becomes where it goes
-
bone[skeleton]{open,sit}hold the parts together
- turn
- lands
- Not on the shelf yet.
- why
- commas keep parts apart and present at once
-
bone[skeleton]{open;sit}hold the parts in order
- turn
- lands
- Not on the shelf yet.
- why
- semicolons put the parts in a sequence
-
bone[skeleton]{open ~> sit}make the parts a path
- turn
- lands
- Not on the shelf yet.
- why
- ~> carries each part on to the next without collapsing them
projection where it goes
-
bone[skeleton]{open.sit}<receipt>add receipt
- add
- common
- lands
- Not on the shelf yet.
-
bone[skeleton]{open.sit}<china>add china
- add
- common
- lands
- Not on the shelf yet.
Constructs · Specimens · Take one line apart · Learn it a mark at a time